remove default param values to simplify

This commit is contained in:
Chris Danford
2005-02-23 22:14:58 +00:00
parent 480088576a
commit b1a7e15042
3 changed files with 16 additions and 7 deletions
+2 -2
View File
@@ -337,7 +337,7 @@ void ScreenNetSelectMusic::MenuDown( PlayerNumber pn, const InputEventType type
return;
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
vector <Steps *> MultiSteps;
MultiSteps = GAMESTATE->m_pCurSong->GetAllSteps( st );
MultiSteps = GAMESTATE->m_pCurSong->GetStepsByStepsType( st );
if (MultiSteps.size() == 0)
m_DC[pn] = NUM_DIFFICULTIES;
else
@@ -489,7 +489,7 @@ void ScreenNetSelectMusic::MusicChanged()
m_DC[pn] = GAMESTATE->m_PreferredDifficulty[pn];
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
vector <Steps *> MultiSteps;
MultiSteps = GAMESTATE->m_pCurSong->GetAllSteps( st );
MultiSteps = GAMESTATE->m_pCurSong->GetStepsByStepsType( st );
if (MultiSteps.size() == 0)
m_DC[pn] = NUM_DIFFICULTIES;
else