remove default param values to simplify
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@@ -337,7 +337,7 @@ void ScreenNetSelectMusic::MenuDown( PlayerNumber pn, const InputEventType type
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return;
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StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
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vector <Steps *> MultiSteps;
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MultiSteps = GAMESTATE->m_pCurSong->GetAllSteps( st );
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MultiSteps = GAMESTATE->m_pCurSong->GetStepsByStepsType( st );
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if (MultiSteps.size() == 0)
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m_DC[pn] = NUM_DIFFICULTIES;
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else
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@@ -489,7 +489,7 @@ void ScreenNetSelectMusic::MusicChanged()
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m_DC[pn] = GAMESTATE->m_PreferredDifficulty[pn];
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StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
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vector <Steps *> MultiSteps;
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MultiSteps = GAMESTATE->m_pCurSong->GetAllSteps( st );
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MultiSteps = GAMESTATE->m_pCurSong->GetStepsByStepsType( st );
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if (MultiSteps.size() == 0)
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m_DC[pn] = NUM_DIFFICULTIES;
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else
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