add ReadGlobalPrefsFromDisk( bSwitchToLastPlayedGame, fn )

This commit is contained in:
Glenn Maynard
2003-10-08 07:10:55 +00:00
parent 3b452e95e0
commit b0e05dfbee
2 changed files with 21 additions and 12 deletions
+18 -12
View File
@@ -168,10 +168,10 @@ PrefsManager::~PrefsManager()
{
}
void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame, CString fn )
{
IniFile ini;
ini.SetPath( STEPMANIA_INI_PATH );
ini.SetPath( fn );
if( !ini.ReadFile() )
return; // could not read config file, load nothing
@@ -284,12 +284,18 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
ini.GetValue( "Options", ssprintf("DefaultProfileP%d",p+1), m_sDefaultProfile[p] );
m_asAdditionalSongFolders.clear();
CString sAdditionalSongFolders;
ini.GetValue( "Options", "AdditionalSongFolders", sAdditionalSongFolders );
split( sAdditionalSongFolders, ",", m_asAdditionalSongFolders, true );
if( ini.GetValue( "Options", "AdditionalSongFolders", sAdditionalSongFolders ) )
{
m_asAdditionalSongFolders.clear();
split( sAdditionalSongFolders, ",", m_asAdditionalSongFolders, true );
}
}
void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
{
ReadGlobalPrefsFromDisk( bSwitchToLastPlayedGame, STEPMANIA_INI_PATH );
}
void PrefsManager::SaveGlobalPrefsToDisk() const
{
@@ -334,7 +340,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
ini.SetValue( "Options", "ShowSelectGroup", m_bShowSelectGroup );
ini.SetValue( "Options", "ShowNative", m_bShowNative );
ini.SetValue( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.SetValue ( "Options", "DWIPath", m_DWIPath );
ini.SetValue( "Options", "DWIPath", m_DWIPath );
ini.SetValue( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
ini.SetValue( "Options", "DelayedScreenLoad", m_bDelayedScreenLoad );
ini.SetValue( "Options", "BannerCache", m_bBannerCache );
@@ -368,13 +374,13 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
ini.SetValue( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
ini.SetValue( "Options", "FirstRun", m_bFirstRun );
ini.SetValue( "Options", "AutoMapJoysticks", m_bAutoMapOnJoyChange );
ini.SetValue ( "Options", "VideoRenderers", m_sVideoRenderers );
ini.SetValue ( "Options", "LastSeenVideoDriver", m_sLastSeenVideoDriver );
ini.SetValue ( "Options", "LastSeenInputDevices", m_sLastSeenInputDevices );
ini.SetValue( "Options", "VideoRenderers", m_sVideoRenderers );
ini.SetValue( "Options", "LastSeenVideoDriver", m_sLastSeenVideoDriver );
ini.SetValue( "Options", "LastSeenInputDevices", m_sLastSeenInputDevices );
#if defined(WIN32)
ini.SetValue ( "Options", "LastSeenMemory", m_iLastSeenMemory );
ini.SetValue( "Options", "LastSeenMemory", m_iLastSeenMemory );
#endif
ini.SetValue ( "Options", "CoursesToShowRanking", m_sCoursesToShowRanking );
ini.SetValue( "Options", "CoursesToShowRanking", m_sCoursesToShowRanking );
ini.SetValue( "Options", "AntiAliasing", m_bAntiAliasing );
ini.SetValue( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
ini.SetValue( "Options", "ForceLogFlush", m_bForceLogFlush );
@@ -391,7 +397,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
ini.SetValue( "Options", "ProgressiveStageLifebar", m_iProgressiveStageLifebar );
ini.SetValue( "Options", "ProgressiveNonstopLifebar", m_iProgressiveNonstopLifebar );
ini.SetValue( "Options", "ShowBeginnerHelper", m_bShowBeginnerHelper );
ini.SetValue ( "Options", "Language", m_sLanguage );
ini.SetValue( "Options", "Language", m_sLanguage );
ini.SetValue( "Options", "EndlessBreakEnabled", m_bEndlessBreakEnabled );
ini.SetValue( "Options", "EndlessStagesUntilBreak", m_iEndlessNumStagesUntilBreak );
ini.SetValue( "Options", "EndlessBreakLength", m_iEndlessBreakLength );
+3
View File
@@ -142,6 +142,9 @@ public:
void ReadGamePrefsFromDisk();
void SaveGamePrefsToDisk();
private:
void ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame, CString fn );
};