This commit is contained in:
Glenn Maynard
2004-09-09 22:13:10 +00:00
parent b6aace4a89
commit b0c6686574
@@ -1,6 +1,5 @@
#include "global.h"
/* This input handler checks for SDL device input messages and sends them off to
/*
* This input handler checks for SDL device input messages and sends them off to
* InputFilter. If we add mouse support, it should go here, too.
*
* Note that the SDL video event systems are interlinked--you can't use events
@@ -9,11 +8,11 @@
* need to write other input handlers for those cases and load them instead of this.
* (Part of this is probably because, in Windows, you need a window to get input.)
*/
#include "global.h"
#include "InputHandler_SDL.h"
#include "SDL_utils.h"
#include "RageLog.h"
#include "RageDisplay.h"
#include "PrefsManager.h"
static RageKeySym SDLSymToKeySym( SDLKey key )