"m_pCurNotes" -> "m_pCurSteps"

This commit is contained in:
Chris Danford
2004-05-24 06:12:17 +00:00
parent ba93ee8469
commit b05d25ab24
23 changed files with 80 additions and 80 deletions
+7 -7
View File
@@ -118,10 +118,10 @@ void ScreenEvaluation::Init()
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->m_pCurSong = SONGMAN->GetRandomSong();
GAMESTATE->m_pCurCourse = SONGMAN->GetRandomCourse();
GAMESTATE->m_pCurNotes[PLAYER_1] = GAMESTATE->m_pCurSong->m_vpSteps[0];
GAMESTATE->m_pCurNotes[PLAYER_2] = GAMESTATE->m_pCurSong->m_vpSteps[0];
g_CurStageStats.pSteps[PLAYER_1] = GAMESTATE->m_pCurNotes[PLAYER_1];
g_CurStageStats.pSteps[PLAYER_2] = GAMESTATE->m_pCurNotes[PLAYER_2];
GAMESTATE->m_pCurSteps[PLAYER_1] = GAMESTATE->m_pCurSong->m_vpSteps[0];
GAMESTATE->m_pCurSteps[PLAYER_2] = GAMESTATE->m_pCurSong->m_vpSteps[0];
g_CurStageStats.pSteps[PLAYER_1] = GAMESTATE->m_pCurSteps[PLAYER_1];
g_CurStageStats.pSteps[PLAYER_2] = GAMESTATE->m_pCurSteps[PLAYER_2];
GAMESTATE->m_PlayerOptions[PLAYER_1].m_fScrollSpeed = 2;
GAMESTATE->m_PlayerOptions[PLAYER_2].m_fScrollSpeed = 2;
GAMESTATE->m_iCurrentStageIndex = 0;
@@ -363,7 +363,7 @@ void ScreenEvaluation::Init()
switch( m_Type )
{
case stage:
m_DifficultyIcon[p].SetFromNotes( p, GAMESTATE->m_pCurNotes[p] );
m_DifficultyIcon[p].SetFromNotes( p, GAMESTATE->m_pCurSteps[p] );
break;
case course:
m_DifficultyIcon[p].SetFromCourseDifficulty( p, GAMESTATE->m_PreferredCourseDifficulty[p] );
@@ -882,7 +882,7 @@ void ScreenEvaluation::CommitScores(
continue;
Song* pSong = GAMESTATE->m_pCurSong;
Steps* pSteps = GAMESTATE->m_pCurNotes[p];
Steps* pSteps = GAMESTATE->m_pCurSteps[p];
// whether or not to save scores when the stage was failed
// depends on if this is a course or not ... it's handled
@@ -974,7 +974,7 @@ void ScreenEvaluation::CommitScores(
case stage:
{
Song* pSong = GAMESTATE->m_pCurSong;
Steps* pSteps = GAMESTATE->m_pCurNotes[p];
Steps* pSteps = GAMESTATE->m_pCurSteps[p];
pHSL = &pProfile->GetStepsHighScoreList( pSong, pSteps );
}
break;