"m_pCurNotes" -> "m_pCurSteps"
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@@ -178,7 +178,7 @@ void DifficultyMeter::SetFromGameState( PlayerNumber pn )
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}
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else
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{
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Steps* pSteps = GAMESTATE->m_pCurNotes[pn];
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Steps* pSteps = GAMESTATE->m_pCurSteps[pn];
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if( pSteps )
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SetFromNotes( pSteps );
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else
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