stop showing attack titles in course mode

This commit is contained in:
Glenn Maynard
2003-12-01 21:32:19 +00:00
parent 7ff9a6d381
commit b017c59d10
+10 -3
View File
@@ -19,6 +19,10 @@
AttackDisplay::AttackDisplay()
{
if( GAMESTATE->m_PlayMode != PLAY_MODE_BATTLE &&
GAMESTATE->m_PlayMode != PLAY_MODE_RAVE )
return;
m_textAttack.LoadFromFont( THEME->GetPathToF("AttackDisplay") );
m_textAttack.SetDiffuseAlpha( 0 ); // invisible
this->AddChild( &m_textAttack );
@@ -28,8 +32,12 @@ void AttackDisplay::Update( float fDelta )
{
ActorFrame::Update( fDelta );
if( GAMESTATE->m_bAttackBeganThisUpdate[m_PlayerNumber] )
{
if( GAMESTATE->m_PlayMode != PLAY_MODE_BATTLE &&
GAMESTATE->m_PlayMode != PLAY_MODE_RAVE )
return;
if( !GAMESTATE->m_bAttackBeganThisUpdate[m_PlayerNumber] )
return;
// don't handle this again
GAMESTATE->m_bAttackBeganThisUpdate[m_PlayerNumber] = false;
@@ -53,4 +61,3 @@ void AttackDisplay::Update( float fDelta )
break;
}
}
}