fix off by 1 when calling HasScreen
This commit is contained in:
@@ -138,7 +138,9 @@ void ScreenOptionsMaster::BeginFadingOut()
|
||||
|
||||
if( row.GetRowType() != OptionRow::ROW_EXIT )
|
||||
{
|
||||
const int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber );
|
||||
int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber );
|
||||
if( row.GetFirstItemGoesDown() )
|
||||
iChoice--;
|
||||
OptionRowHandler *pHand = OptionRowHandlers[iCurRow];
|
||||
m_bExportWillSetANewScreen = pHand->HasScreen( iChoice );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user