[metricClean -> default] Good start for cleaning.
More can be done later.
This commit is contained in:
@@ -64,6 +64,7 @@ OverlayScreens="ScreenSystemLayer,ScreenSyncOverlay,ScreenStatsOverlay,ScreenDeb
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PercentScoreDecimalPlaces=2
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# 02 #
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[LightsManager]
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# Mostly useless since it doesn't work, as well as that barely anyone has
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# lights to play around with.
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@@ -128,6 +129,7 @@ AutoLockChallengeSteps=false
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UnlockNames=""
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# 03 #
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[ArrowEffects]
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# Complicated stuff you probably shouldn't ever mess with or else you'll
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# destroy mods completely!
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@@ -233,6 +235,11 @@ FormatString="%03.0f"
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[CodeDetector]
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# Codes on the MusicWheel that change stuff!
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# For Future Reference:
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# @ = Holding
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# - = In Conjuction With / Then
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# ~ = Released
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# + = At The Same Time
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PrevSteps1="Up,Up"
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PrevSteps2="MenuUp,MenuUp"
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NextSteps1="Down,Down"
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@@ -279,6 +286,7 @@ SaveScreenshot1="MenuLeft-MenuRight"
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SaveScreenshot2=""
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CancelAllPlayerOptions="Left,Right,Left,Right,Left,Right"
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BackInEventMode=""
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[CodeDetectorOnline]
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Fallback="CodeDetector"
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PrevSteps1="MenuUp,MenuUp"
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@@ -337,6 +345,7 @@ TipShowTime=4
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TipSwitchTime=1
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# The Command when its made
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TipOnCommand=shadowlength,0;diffuseblink
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[Judgment]
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# New #
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JudgmentOnCommand=
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@@ -438,6 +447,7 @@ PumpRoutineString="Routine"
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# Difficulty_Edit-StepsType_Pump_Halfdouble=Edit
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# Difficulty_Edit-StepsType_Pump_Double=Edit
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# Course=Progressive
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[CustomScoring]
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# Custom scoring, usually good for custom games.
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@@ -464,6 +474,7 @@ PointsCheckpointMiss=-5
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PointsNone=0
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PointsHoldHeld=+5
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PointsHoldLetGo=-5
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[DifficultyList]
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# A list that shows difficulties in a song.
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CapitalizeDifficultyNames=false
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@@ -585,6 +596,7 @@ StreamX=0
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StreamY=0
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OverX=0
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OverY=0
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[LifeMeterBattery]
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# The bar that shows up in Oni mode.
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@@ -627,7 +639,6 @@ DancePointsP2Y=0
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DancePointsP2OnCommand=zoom,0.7;shadowlength,0;diffuse,PlayerColor(PLAYER_2)
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DancePointsP2OffCommand=
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[LifeMeterTime]
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# The Lifemeter that shows up when you're playing survival.
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@@ -838,19 +849,19 @@ PortalColor=color("1,0,0,1")
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SortOrders={ "SortOrder_Preferred", "SortOrder_Group", "SortOrder_Title", "SortOrder_BPM", "SortOrder_Artist", "SortOrder_Genre" }
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# SortOrders={ "SortOrder_Preferred", "SortOrder_Group", "SortOrder_Title", "SortOrder_BPM", "SortOrder_Popularity", "SortOrder_Artist", "SortOrder_Genre" }
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#
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ShowRoulette=true
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ShowRandom=false
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ShowPortal=false
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#
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SortBPMDivision=20
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SortLengthDivision=5
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#
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MostPlayedSongsToShow=30
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RecentSongsToShow=30
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#
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UseEasyMarkerFlag=false
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#
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ModeMenuChoiceNames="Preferred,Group,Title,Bpm,Popularity,TopGrades,Artist,EasyMeter,MediumMeter,HardMeter,ChallengeMeter,DoubleEasyMeter,DoubleMediumMeter,DoubleHardMeter,DoubleChallengeMeter,Genre,Length,Recent"
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# ModeMenuChoiceNames="Preferred,Group,Title,Bpm,Popularity,TopGrades,Artist,EasyMeter,MediumMeter,HardMeter,ChallengeMeter,DoubleEasyMeter,DoubleMediumMeter,DoubleHardMeter,DoubleChallengeMeter,Genre,Length,Recent,NormalMode,BattleMode"
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ChoicePreferred="sort,Preferred"
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@@ -873,7 +884,7 @@ ChoiceLength="sort,Length"
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ChoiceRecent="sort,Recent"
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ChoiceNormalMode="playmode,regular"
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ChoiceBattleMode="playmode,battle"
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#
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CustomWheelItemNames=""
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[CourseWheel]
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@@ -1101,7 +1112,6 @@ TextOffCommand=
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[ScoreDisplayOni]
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[ScoreDisplayLifeTime]
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FrameX=
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FrameY=
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@@ -1251,6 +1261,7 @@ SoundProperty="Pitch"
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PropertyMin=7/8
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PropertyCenter=1.0
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PropertyMax=9/8
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[StepsDisplayListRow]
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FrameX=0
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FrameY=0
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@@ -1327,6 +1338,7 @@ ShowTraining=false
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BlinkPlayersBest=true
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# 04 #
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[Screen]
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ScreenInitCommand=
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ScreenOnCommand=
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@@ -1377,6 +1389,7 @@ HeaderTextOffCommand=
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LineOnCommand=zoom,0.75
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#
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[ScreenSystemLayer]
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Class="ScreenSystemLayer"
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Fallback="Screen"
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@@ -1427,6 +1440,7 @@ Fallback="Screen"
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StatusOnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+150;shadowlength,2;strokecolor,color("#000000");
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AdjustmentsOnCommand=x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y;
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#
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[ScreenStatsOverlay]
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Class="ScreenStatsOverlay"
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Fallback="Screen"
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@@ -1440,6 +1454,7 @@ SkipOnCommand=zoom,0.5
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SkipWidth=190
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SkipSpacingY=14
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#
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[ScreenWithMenuElements]
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Class="ScreenWithMenuElements"
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Fallback="Screen"
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@@ -1834,6 +1849,7 @@ PerChoiceIconElement=false
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ShowScroller=true
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WrapScroller=true
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ShowIcon=false
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[ScreenGameInformation]
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Class="ScreenSelectMaster"
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Fallback="ScreenSelectMaster"
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@@ -1958,6 +1974,7 @@ ScreenModsCommand=setupcoursestagemods
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#
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MusicWheelType="CourseWheel"
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Codes="CourseCodeDetector"
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[CourseCodeDetector]
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Fallback="CodeDetector"
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NextSort1=
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@@ -1965,7 +1982,6 @@ NextSort2=
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NextSort3=
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NextSort4=
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[StepsDisplay]
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FrameX=0
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FrameY=0
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@@ -2519,6 +2535,7 @@ ExplanationTogetherOffCommand=
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[ScreenOptionsServiceExtendedChild]
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Fallback="ScreenOptionsServiceChild"
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[ScreenMiniMenu]
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Class="ScreenMiniMenu"
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Fallback="ScreenOptions"
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@@ -2838,12 +2855,14 @@ Line16="list,Steps"
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Line17="list,Characters"
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#
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[ScreenPlayerOptionsRestricted]
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Fallback="ScreenPlayerOptions"
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NextScreen="ScreenStageInformation"
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LineNames="1,8,16,17"
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# funny
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[ScreenSongOptions]
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Fallback="ScreenOptions"
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Class="ScreenSongOptions"
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@@ -2878,6 +2897,7 @@ AllowStartToSkip=false
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PrepareScreen=
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# 05 # A
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[ScreenExit]
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# Midiman:
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# Fun fact, if you don't enable this screen, Force Crashing will hang
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@@ -3290,6 +3310,7 @@ DisqualifiedP2OffCommand=
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#
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DetailLineFormat="%3d/%3d"
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#
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[ScreenEvaluationNormal]
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Fallback="ScreenEvaluation"
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#
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@@ -3342,11 +3363,13 @@ NextScreen=Branch.AfterProfileSave()
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PrevScreen=Branch.TitleMenu()
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#
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TimerSeconds=-1
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[ScreenProfileSaveSummary]
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Fallback="ScreenProfileSave"
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#
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NextScreen="ScreenGameOver"
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PrevScreen="ScreenGameOver"
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[ScreenGameOver]
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Class="ScreenEnding"
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Fallback="ScreenAttract"
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@@ -3409,6 +3432,7 @@ Answer3Of3OffCommand=
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#
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# stuff for edit mode:
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#
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[ScreenOptionsEdit]
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Class="ScreenOptionsMaster"
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Fallback="ScreenOptionsSimpleService"
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@@ -3537,6 +3561,7 @@ TimerSeconds=-1
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HelpText=Screen.String("HelpTextOptionsAndBack")
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# could use a redo but whatever
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[ScreenEdit]
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Class="ScreenEdit"
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Fallback="ScreenWithMenuElementsBlank"
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@@ -3642,6 +3667,7 @@ OutCancelCommand=
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Fallback="StepsDisplay"
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# oh, right, minimenus.
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[ScreenMiniMenuEditHelp]
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Fallback="ScreenMiniMenu"
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ShowFooter=false
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@@ -3703,6 +3729,7 @@ Fallback="ScreenMiniMenu"
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Fallback="ScreenMiniMenu"
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# Export Packages
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[ScreenOptionsExportPackage]
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Class="ScreenOptionsExportPackage"
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Fallback="ScreenOptionsSimpleService"
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@@ -3720,6 +3747,7 @@ Fallback="OptionRowService"
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TitleX=SCREEN_CENTER_X-150
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# Manage Courses
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[OptionRowCourseOverview]
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Fallback="OptionRowService"
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ItemsLongRowSharedX=SCREEN_CENTER_X-100
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@@ -3768,6 +3796,7 @@ EditScreen="ScreenOptionsEditCourse"
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OptionRowNormalMetricsGroup="OptionRowCourseOverview"
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# visual/interactive syncing
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[ScreenGameplaySyncMachine]
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Class="ScreenGameplaySyncMachine"
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Fallback="ScreenGameplay"
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@@ -3797,6 +3826,7 @@ Fallback="Player"
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ComboOnCommand=visible,false
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# sm-ssc helper screens
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[ScreenHowToInstallSongs]
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Class="ScreenSplash"
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Fallback="ScreenSplash"
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@@ -3807,6 +3837,7 @@ TimerSeconds=-1
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ShowHelp=false
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# stuff for online mode:
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[ScreenSMOnlineLogin]
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Class="ScreenSMOnlineLogin"
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Fallback="ScreenOptionsServiceChild"
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@@ -4051,6 +4082,7 @@ UserOnCommand=
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UserOffCommand=
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# Arcade
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[ScreenLogo]
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Fallback="ScreenAttract"
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#
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@@ -4114,6 +4146,7 @@ ChoiceNames="1"
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IdleCommentSeconds=-1
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IdleTimeoutSeconds=-1
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IdleTimeoutScreen=Branch.AfterInit()
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[ScreenDemonstration]
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Fallback="ScreenGameplay"
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Class="ScreenDemonstration"
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@@ -1,7 +1,9 @@
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[Screen]
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HelpText=&BACK; Exit &START; Select &SELECT; Options &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move
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[ScreenWithMenuElements]
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HelpText=&BACK; Exit &START; Select &MENULEFT;&MENURIGHT; Move
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[ScreenTitleMenu]
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HelpText=&BACK; Exit &START; Select &MENUUP;&MENUDOWN; Move
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Network OK=Network OK
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@@ -10,6 +12,7 @@ Connected to %s=Connected to %s
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CurrentGametype=Current Gametype: %s
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LifeDifficulty=Life Difficulty: %s
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TimingDifficulty=Timing Difficulty: %s
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[ScreenTitleJoin]
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HelpText=Press &START; to Play
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HelpTextJoin=Press &START; to Play
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@@ -19,16 +22,22 @@ JointPremiumMain=Joint Premium
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JointPremiumSecondary=Two players can play with one credit!
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DoublesPremiumMain=Doubles Premium
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DoublesPremiumSecondary=Play doubles for one credit!
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[ScreenDemonstration]
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Demonstration=Demonstration
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[ScreenQuickSetupOverview]
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Explanation=Quick Setup provides a easy way to set commonly-changed and useful preferences.
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[ScreenProfileLoad]
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HelpText=... Loading profiles, please wait ...
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[ScreenSelectProfile]
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HelpText=&MENUUP;&MENUDOWN; Switch Profile &START; Choose/Join &BACK; Unselect
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[ScreenSelectMaster]
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HelpText=&BACK; Exit &START; Select / Join &MENULEFT;&MENURIGHT; Move
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[ScreenSelectPlayMode]
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HelpText=&BACK; Exit &START; Select / Join &MENULEFT;&MENURIGHT; Move
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EasyExplanation=A mode for beginners.
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@@ -39,31 +48,40 @@ RaveExplanation=Battle against friend or foe.
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ExtendedExplanation=Several Songs in a row
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OniExplanation=A true test of skill.
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EndlessExplanation=It don't stop, it keep rollin'.
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[ScreenSelectPlayStyle]
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HelpText=&BACK; Exit &START; Select &MENULEFT;&MENURIGHT; Move
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[ScreenGameInformation]
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HelpText=&BACK; Exit &START; Skip
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[ScreenSelectMusic]
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HelpText=&BACK; Exit &START; Select / Join &SELECT; Magic Codes &MENULEFT;&MENURIGHT; Move::&AUXWHITE;+[KEY] Sort To [KEY]
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AlternateHelpText=&SELECT;+&MENULEFT;&MENURIGHT; Change Difficulties &SELECT;+&START; Quick Sort
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[ScreenSelectCourse]
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HelpText=&BACK; Exit &START; Select / Join &SELECT; Magic Codes &MENULEFT;&MENURIGHT; Move::&UP;&DOWN;&UP;&DOWN; for other course types
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[ScreenOptions]
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HelpText=&BACK; Exit &START; Choose &SELECT; Go Up &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move
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[ScreenStageInformation]
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HelpText=
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[ScreenGameplay]
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HelpText=
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[ScreenEvaluation]
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HelpText=&BACK; Exit &START; Move On &MENULEFT;+&MENURIGHT; or &SELECT; Snapshot
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LifeDifficulty=Life Difficulty: %s
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TimingDifficulty=Timing Difficulty: %s
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[OptionTitles]
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GamePrefAutoSetStyle=Auto Set Style
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UserPrefAutoSetStyle=Auto Set Style
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UserPrefSpecialScoringMode=Special Scoring Mode
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GamePrefNotePosition=Note Positions
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GamePrefComboOnRolls=Rolls Increment Combo
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GamePrefComboUnderField=Combo Under Field
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UserPrefNotePosition=Note Positions
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UserPrefComboOnRolls=Rolls Increment Combo
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UserPrefComboUnderField=Combo Under Field
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UserPrefGameplayShowScore=Show Score
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UserPrefGameplayShowStepsDisplay=Show Steps
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@@ -71,11 +89,12 @@ UserPrefShowLotsaOptions=Options Density
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UserPrefLongFail=Fail Length
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UserPrefFlashyCombo=Flashy Combo
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UserPrefGameplayFooter=Gameplay Footer
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[OptionExplanations]
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GamePrefAutoSetStyle=Allow the game to list all one player and two player modes at once instead of one style only. This might require a restart of StepMania\n( or alternatively hit F2! )
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GamePrefNotePosition=Determines where the arrow receptors are placed in gameplay.
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GamePrefComboOnRolls=Choose if rolls should increment the combo or not.
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GamePrefComboUnderField=Determine if the combo should display under the notes or not.
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UserPrefAutoSetStyle=Allow the game to list all one player and two player modes at once instead of one style only. This might require a restart of StepMania\n( or alternatively hit F2! )
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UserPrefNotePosition=Determines where the arrow receptors are placed in gameplay.
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UserPrefComboOnRolls=Choose if rolls should increment the combo or not.
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UserPrefComboUnderField=Determine if the combo should display under the notes or not.
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UserPrefGameplayShowScore=Show or Hide the score display in gameplay.
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UserPrefSpecialScoringMode=Select the scoring mode to be used if the Special scoring type is selected.
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@@ -107,6 +126,7 @@ Steps=Adjust the difficulty of the steps.
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Characters=Dancing buddies.
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SaveToProfileHelp=Requires profile or memory card.
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MusicRateHelp=Play the music at a faster rate.
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[StepsListDisplayRow StepsType]
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Dance_Single=4
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Dance_Double=8
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@@ -160,4 +180,4 @@ Explanation-Exit=Return to the title menu.
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Custom=Special
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[ScreenTestInput]
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HelpText=Hold &BACK; or &START; to exit.
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HelpText=Hold &BACK; or &START; to exit.
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+764
-719
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user