unused
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@@ -2433,8 +2433,6 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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if( m_pCombinedLifeMeter )
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m_pCombinedLifeMeter->OnSongEnded();
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int iPlaySongIndex = GAMESTATE->GetCourseSongIndex()+1;
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iPlaySongIndex %= m_apSongsQueue.size();
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GAMESTATE->m_bLoadingNextSong = true;
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MESSAGEMAN->Broadcast( "BeforeLoadingNextCourseSong" );
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m_NextSong.Reset();
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