fix WITH_NETWORKING/WITHOUT_NETWORKING mismatch

This commit is contained in:
Glenn Maynard
2004-06-20 17:42:58 +00:00
parent 7634898375
commit ae1608a59d
2 changed files with 2 additions and 3 deletions
+1 -2
View File
@@ -3,8 +3,7 @@
NetworkSyncManager *NSMAN;
#if !defined(WITH_NETWORKING)
#if defined(WITHOUT_NETWORKING)
NetworkSyncManager::NetworkSyncManager() { }
NetworkSyncManager::~NetworkSyncManager () { }
void NetworkSyncManager::CloseConnection() { }
+1 -1
View File
@@ -32,7 +32,7 @@ public:
void Update(float fDeltaTime);
private:
#if defined(WITH_NETWORKING)
#if !defined(WITHOUT_NETWORKING)
void StartUp();
int m_playerID; //these are currently unused, but need to stay