diff --git a/stepmania/src/NetworkSyncManager.cpp b/stepmania/src/NetworkSyncManager.cpp index f9dbe16f07..bc0cc04528 100644 --- a/stepmania/src/NetworkSyncManager.cpp +++ b/stepmania/src/NetworkSyncManager.cpp @@ -3,8 +3,7 @@ NetworkSyncManager *NSMAN; -#if !defined(WITH_NETWORKING) - +#if defined(WITHOUT_NETWORKING) NetworkSyncManager::NetworkSyncManager() { } NetworkSyncManager::~NetworkSyncManager () { } void NetworkSyncManager::CloseConnection() { } diff --git a/stepmania/src/NetworkSyncManager.h b/stepmania/src/NetworkSyncManager.h index 2bd928c0d9..4b6a1a705b 100644 --- a/stepmania/src/NetworkSyncManager.h +++ b/stepmania/src/NetworkSyncManager.h @@ -32,7 +32,7 @@ public: void Update(float fDeltaTime); private: -#if defined(WITH_NETWORKING) +#if !defined(WITHOUT_NETWORKING) void StartUp(); int m_playerID; //these are currently unused, but need to stay