fix incorrect usage of Profile-stored sort

This commit is contained in:
Chris Danford
2004-03-21 17:25:26 +00:00
parent d985ca5a74
commit acf1fad8f2
+1 -1
View File
@@ -212,7 +212,7 @@ void GameState::PlayersFinalized()
GAMESTATE->ApplyModifiers( pn, pProfile->m_sDefaultModifiers );
}
// Only set the sort order if it wasn't already set by a ModeChoice
if( m_SortOrder == SORT_INVALID )
if( m_SortOrder == SORT_INVALID && pProfile->m_SortOrder != SORT_INVALID )
m_SortOrder = pProfile->m_SortOrder;
if( pProfile->m_PreferredDifficulty != DIFFICULTY_INVALID )
GAMESTATE->m_PreferredDifficulty[pn] = pProfile->m_PreferredDifficulty;