diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index b02e60c91c..5c118e995e 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -212,7 +212,7 @@ void GameState::PlayersFinalized() GAMESTATE->ApplyModifiers( pn, pProfile->m_sDefaultModifiers ); } // Only set the sort order if it wasn't already set by a ModeChoice - if( m_SortOrder == SORT_INVALID ) + if( m_SortOrder == SORT_INVALID && pProfile->m_SortOrder != SORT_INVALID ) m_SortOrder = pProfile->m_SortOrder; if( pProfile->m_PreferredDifficulty != DIFFICULTY_INVALID ) GAMESTATE->m_PreferredDifficulty[pn] = pProfile->m_PreferredDifficulty;