Set up ActorMultiVertex for other VS projects.

This commit is contained in:
Jason Felds
2014-06-15 00:44:05 -04:00
parent d0373f1ed6
commit acdb296276
4 changed files with 19 additions and 3 deletions
+3 -1
View File
@@ -774,6 +774,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<ClCompile Include="ActorFrame.cpp" />
<ClCompile Include="ActorFrameTexture.cpp" />
<ClCompile Include="ActorMultiTexture.cpp" />
<ClCompile Include="ActorMultiVertex.cpp" />
<ClCompile Include="ActorProxy.cpp" />
<ClCompile Include="ActorScroller.cpp" />
<ClCompile Include="ActorSound.cpp" />
@@ -1655,6 +1656,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<ClInclude Include="ActorFrame.h" />
<ClInclude Include="ActorFrameTexture.h" />
<ClInclude Include="ActorMultiTexture.h" />
<ClInclude Include="ActorMultiVertex.h" />
<ClInclude Include="ActorProxy.h" />
<ClInclude Include="ActorScroller.h" />
<ClInclude Include="ActorSound.h" />
@@ -1935,4 +1937,4 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+7 -1
View File
@@ -1239,6 +1239,9 @@
<ClCompile Include="ActorMultiTexture.cpp">
<Filter>Actors</Filter>
</ClCompile>
<ClCompile Include="ActorMultiVertex.cpp">
<Filter>Actors</Filter>
</ClCompile>
<ClCompile Include="ActorProxy.cpp">
<Filter>Actors</Filter>
</ClCompile>
@@ -2621,6 +2624,9 @@
<ClInclude Include="ActorMultiTexture.h">
<Filter>Actors</Filter>
</ClInclude>
<ClInclude Include="ActorMultiVertex.h">
<Filter>Actors</Filter>
</ClInclude>
<ClInclude Include="ActorProxy.h">
<Filter>Actors</Filter>
</ClInclude>
@@ -2869,4 +2875,4 @@
<Filter>BaseClasses</Filter>
</CustomBuildStep>
</ItemGroup>
</Project>
</Project>
+3 -1
View File
@@ -773,6 +773,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<ClCompile Include="ActorFrame.cpp" />
<ClCompile Include="ActorFrameTexture.cpp" />
<ClCompile Include="ActorMultiTexture.cpp" />
<ClCompile Include="ActorMultiVertex.cpp" />
<ClCompile Include="ActorProxy.cpp" />
<ClCompile Include="ActorScroller.cpp" />
<ClCompile Include="ActorSound.cpp" />
@@ -2094,6 +2095,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<ClInclude Include="ActorFrame.h" />
<ClInclude Include="ActorFrameTexture.h" />
<ClInclude Include="ActorMultiTexture.h" />
<ClInclude Include="ActorMultiVertex.h" />
<ClInclude Include="ActorProxy.h" />
<ClInclude Include="ActorScroller.h" />
<ClInclude Include="ActorSound.h" />
@@ -2395,4 +2397,4 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
+6
View File
@@ -1251,6 +1251,9 @@
<ClCompile Include="ActorMultiTexture.cpp">
<Filter>Actors</Filter>
</ClCompile>
<ClCompile Include="ActorMultiVertex.cpp">
<Filter>Actors</Filter>
</ClCompile>
<ClCompile Include="ActorProxy.cpp">
<Filter>Actors</Filter>
</ClCompile>
@@ -2783,6 +2786,9 @@
<ClInclude Include="ActorMultiTexture.h">
<Filter>Actors</Filter>
</ClInclude>
<ClInclude Include="ActorMultiVertex.h">
<Filter>Actors</Filter>
</ClInclude>
<ClInclude Include="ActorProxy.h">
<Filter>Actors</Filter>
</ClInclude>