resize lossy screenshots to 640x480
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@@ -8,6 +8,7 @@
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#include "SDL_utils.h"
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#include "RageFile.h"
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#include "SDL_SaveJPEG.h"
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#include "SDL_rotozoom.h"
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//
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// Statistics stuff
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@@ -636,6 +637,12 @@ bool RageDisplay::SaveScreenshot( CString sPath, GraphicsFileFormat format )
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SDL_RWops rw;
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OpenRWops( &rw, &buf );
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/* Unless we're in lossless, resize the image to 640x480. If we're saving lossy,
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* there's no sense in saving 1280x960 screenshots, and if we're in a custom
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* resolution (eg. 640x240), we don't want to output in that resolution. */
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if( format != SAVE_LOSSLESS && (surface->h != 640 || surface->w != 480) )
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zoomSurface( surface, 640, 480 );
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switch( format )
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{
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case SAVE_LOSSLESS:
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