driver GetDirListing, write logic, fixes

This commit is contained in:
Glenn Maynard
2003-12-05 02:25:32 +00:00
parent 6cd7d76358
commit ac004ea51a
6 changed files with 158 additions and 2 deletions
+35
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@@ -1,5 +1,6 @@
#include "global.h"
#include "RageFileDriver.h"
#include "RageUtil.h"
void RageFileObj::SetError( const CString &err )
{
@@ -58,6 +59,40 @@ int RageFileObj::GetFileSize()
return ret;
}
int RageFileDriver::GetPathValue( CString path )
{
vector<CString> parts;
split( path, SLASH, parts, true );
CString PartialPath;
for( unsigned i = 0; i < parts.size(); ++i )
{
PartialPath += parts[i];
if( i+1 < parts.size() )
PartialPath += SLASH;
const RageFileManager::FileType Type = GetFileType( PartialPath );
switch( Type )
{
case RageFileManager::TYPE_NONE:
return parts.size()-i;
/* If this is the last part (the whole path), it needs to be a file; otherwise a directory. */
case RageFileManager::TYPE_FILE:
if( i != parts.size()-1 )
return -1;
break;
case RageFileManager::TYPE_DIR:
if( i == parts.size()-1 )
return -1;
break;
}
}
return 0;
}
/*
* Copyright (c) 2003 by the person(s) listed below. All rights reserved.
* Glenn Maynard
+2
View File
@@ -9,9 +9,11 @@ class RageFileDriver
{
public:
virtual RageFileObj *Open( CString path, RageFile::OpenMode mode, RageFile &p, int &err ) = 0;
virtual void GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo ) = 0;
virtual RageFileManager::FileType GetFileType( CString sPath ) = 0;
virtual int GetFileSizeInBytes( CString sFilePath ) = 0;
virtual int GetFileModTime( CString sPath ) = 0;
virtual int GetPathValue( CString path );
virtual bool Ready() { return true; } /* see RageFileManager::MountpointIsReady */
};
+24 -2
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@@ -42,8 +42,24 @@ RageFileDriverDirect::RageFileDriverDirect( CString root_ ):
{
}
void FDB_GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo );
void RageFileDriverDirect::GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo )
{
const unsigned OldStart = AddTo.size();
FDB_GetDirListing( root+sPath, AddTo, bOnlyDirs, bReturnPathToo );
if( bReturnPathToo )
{
/* Remove the root path. */
for( unsigned j = OldStart; j < AddTo.size(); ++j )
AddTo[j].erase( 0, root.size() );
}
}
RageFileObj *RageFileDriverDirect::Open( CString sPath, RageFile::OpenMode mode, RageFile &p, int &err )
{
sPath = root + sPath;
ResolvePath( sPath );
int flags = O_BINARY;
if( mode == RageFile::READ )
@@ -51,7 +67,7 @@ RageFileObj *RageFileDriverDirect::Open( CString sPath, RageFile::OpenMode mode,
else
flags |= O_WRONLY|O_CREAT|O_TRUNC;
int fd = open( root + sPath, flags, 0644 );
int fd = open( sPath, flags, 0644 );
if( fd == -1 )
{
err = errno;
@@ -69,6 +85,8 @@ static bool DoStat(CString sPath, struct stat *st)
RageFileManager::FileType RageFileDriverDirect::GetFileType( CString sPath )
{
sPath = root + sPath;
ResolvePath( sPath );
struct stat st;
@@ -83,15 +101,19 @@ RageFileManager::FileType RageFileDriverDirect::GetFileType( CString sPath )
int RageFileDriverDirect::GetFileSizeInBytes( CString sPath )
{
sPath = root + sPath;
struct stat st;
if( !DoStat(sPath, &st) )
return 0;
return -1;
return st.st_size;
}
int RageFileDriverDirect::GetFileModTime( CString sPath )
{
sPath = root + sPath;
struct stat st;
if( !DoStat(sPath, &st) )
return -1;
+1
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@@ -10,6 +10,7 @@ public:
virtual ~RageFileDriverDirect() { }
RageFileObj *Open( CString path, RageFile::OpenMode mode, RageFile &p, int &err );
void GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo );
RageFileManager::FileType GetFileType( CString sPath );
int GetFileSizeInBytes( CString sFilePath );
int GetFileModTime( CString sPath );
+91
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@@ -70,6 +70,26 @@ CString LoadedDriver::GetPath( CString path )
return path.Right( path.size() - MountPoint.size() );
}
void RageFileManager::GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo )
{
for( unsigned i = 0; i < g_Drivers.size(); ++i )
{
LoadedDriver &ld = g_Drivers[i];
const CString p = ld.GetPath( sPath );
if( p.size() == 0 )
continue;
const unsigned OldStart = AddTo.size();
g_Drivers[i].driver->GetDirListing( p, AddTo, bOnlyDirs, bReturnPathToo );
/* If returning the path, prepend the mountpoint name to the files this driver returned. */
if( bReturnPathToo )
for( unsigned j = OldStart; j < AddTo.size(); ++j )
AddTo[j] = ld.MountPoint + AddTo[j];
}
}
#include "RageFileDriverDirect.h"
void RageFileManager::Mount( CString Type, CString Root, CString MountPoint )
@@ -165,11 +185,21 @@ int RageFileManager::GetFileModTime( const CString &sPath )
}
static bool SortBySecond( const pair<int,int> &a, const pair<int,int> &b )
{
return a.second < b.second;
}
/* Used only by RageFile: */
RageFileObj *RageFileManager::Open( const CString &sPath, RageFile::OpenMode mode, RageFile &p, int &err )
{
err = ENOENT;
/* If writing, we need to do a heuristic to figure out which driver to write with--there
* may be several that will work. */
if( mode == RageFile::WRITE )
return OpenForWriting( sPath, mode, p, err );
/* XXX: WRITE logic */
for( unsigned i = 0; i < g_Drivers.size(); ++i )
{
@@ -190,6 +220,67 @@ RageFileObj *RageFileManager::Open( const CString &sPath, RageFile::OpenMode mod
return NULL;
}
RageFileObj *RageFileManager::OpenForWriting( const CString &sPath, RageFile::OpenMode mode, RageFile &p, int &err )
{
/*
* The value for a driver to open a file is the number of directories and/or files
* that would have to be created in order to write it, or 0 if the file already exists.
* For example, if we're opening "foo/bar/baz.txt", and only "foo/" exists in a
* driver, we'd have to create the "bar" directory and the "baz.txt" file, so the
* value is 2. If "foo/bar/" exists, we'd only have to create the file, so the
* value is 1. Create the file with the driver that returns the lowest value;
* in case of a tie, earliest-loaded driver wins.
*
* The purpose of this is to create files in the expected place. For example, if we
* have both C:/games/StepMania and C:/games/DWI loaded, and we're writing
* "Songs/Music/Waltz/waltz.sm", and the song was loaded out of
* "C:/games/DWI/Songs/Music/Waltz/waltz.dwi", we want to write the new SM into the
* same directory (if possible). Don't split up files in the same directory any
* more than we have to.
*
* If the given path can not be created, return -1. This happens if a path
* that needs to be a directory is a file, or vice versa.
*/
vector< pair<int,int> > Values;
unsigned i;
for( i = 0; i < g_Drivers.size(); ++i )
{
LoadedDriver &ld = g_Drivers[i];
const CString path = ld.GetPath( sPath );
if( path.size() == 0 )
continue;
const int value = ld.driver->GetPathValue( path );
if( value == -1 )
continue;
Values.push_back( pair<int,int>( i, value ) );
}
if( !Values.size() )
{
err = EEXIST;
return NULL;
}
stable_sort( Values.begin(), Values.end(), SortBySecond );
int error = 0;
for( i = 0; i < Values.size(); ++i )
{
const int driver = Values[i].first;
LoadedDriver &ld = g_Drivers[driver];
const CString path = ld.GetPath( sPath );
ASSERT( path.size() );
RageFileObj *ret = ld.driver->Open( path, mode, p, error );
if( ret )
return ret;
}
err = error;
return NULL;
}
bool RageFileManager::IsAFile( const CString &sPath ) { return GetFileType(sPath) == TYPE_FILE; }
bool RageFileManager::IsADirectory( const CString &sPath ) { return GetFileType(sPath) == TYPE_DIR; }
bool RageFileManager::DoesFileExist( const CString &sPath ) { return GetFileType(sPath) != TYPE_NONE; }
+5
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@@ -10,6 +10,8 @@ public:
RageFileManager();
~RageFileManager();
void GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo );
enum FileType { TYPE_FILE, TYPE_DIR, TYPE_NONE };
FileType GetFileType( const CString &sPath );
@@ -26,6 +28,9 @@ public:
/* Used only by RageFile: */
RageFileObj *Open( const CString &sPath, RageFile::OpenMode mode, RageFile &p, int &err );
private:
RageFileObj *OpenForWriting( const CString &sPath, RageFile::OpenMode mode, RageFile &p, int &err );
};
extern RageFileManager *FILEMAN;