This commit is contained in:
Glenn Maynard
2004-09-16 21:40:27 +00:00
parent cd61a9fd27
commit abc84e9594
-33
View File
@@ -975,39 +975,6 @@ void MusicWheel::Update( float fDeltaTime )
GAMESTATE->m_PreferredDifficulty[p] = dc;
}
//
// Unselect the current song if this is a course mode.
// Unselect the current course if this is a song sort.
//
/* If we do this, then switching to course mode and back will put you
* back on the default song. From the CVS commit, this looks like it
* was originally to fix ScreenOptionsMaster difficulty display, and
* isn't needed anymore ... -glenn */
/* switch( GAMESTATE->m_SortOrder )
{
case SORT_PREFERRED:
case SORT_GROUP:
case SORT_TITLE:
case SORT_BPM:
case SORT_GRADE:
case SORT_ARTIST:
case SORT_MOST_PLAYED:
case SORT_ROULETTE:
case SORT_EASY_METER:
case SORT_MEDIUM_METER:
case SORT_HARD_METER:
case SORT_CHALLENGE_METER:
GAMESTATE->m_pCurCourse = NULL;
break;
case SORT_ALL_COURSES:
case SORT_NONSTOP_COURSES:
case SORT_ONI_COURSES:
case SORT_ENDLESS_COURSES:
GAMESTATE->m_pCurSong = NULL;
break;
}
*/
SCREENMAN->PostMessageToTopScreen( SM_SongChanged, 0 );
RebuildMusicWheelItems();
TweenOnScreen(true);