diff --git a/stepmania/src/MusicWheel.cpp b/stepmania/src/MusicWheel.cpp index cebd3a6a7c..0aa48b207e 100644 --- a/stepmania/src/MusicWheel.cpp +++ b/stepmania/src/MusicWheel.cpp @@ -975,39 +975,6 @@ void MusicWheel::Update( float fDeltaTime ) GAMESTATE->m_PreferredDifficulty[p] = dc; } - // - // Unselect the current song if this is a course mode. - // Unselect the current course if this is a song sort. - // - /* If we do this, then switching to course mode and back will put you - * back on the default song. From the CVS commit, this looks like it - * was originally to fix ScreenOptionsMaster difficulty display, and - * isn't needed anymore ... -glenn */ -/* switch( GAMESTATE->m_SortOrder ) - { - case SORT_PREFERRED: - case SORT_GROUP: - case SORT_TITLE: - case SORT_BPM: - case SORT_GRADE: - case SORT_ARTIST: - case SORT_MOST_PLAYED: - case SORT_ROULETTE: - case SORT_EASY_METER: - case SORT_MEDIUM_METER: - case SORT_HARD_METER: - case SORT_CHALLENGE_METER: - GAMESTATE->m_pCurCourse = NULL; - break; - case SORT_ALL_COURSES: - case SORT_NONSTOP_COURSES: - case SORT_ONI_COURSES: - case SORT_ENDLESS_COURSES: - GAMESTATE->m_pCurSong = NULL; - break; - } -*/ - SCREENMAN->PostMessageToTopScreen( SM_SongChanged, 0 ); RebuildMusicWheelItems(); TweenOnScreen(true);