no need for :: or &expr; in command names
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@@ -249,7 +249,7 @@ void Actor::LoadFromNode( const CString& sDir, const XNode* pNode )
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CString sValue;
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CString sValue;
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c->GetAttrValue( "Value", sValue );
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c->GetAttrValue( "Value", sValue );
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THEME->EvaluateString( sName );
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LuaHelpers::RunAtExpressionS( sName );
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apActorCommands apac( new ActorCommands( sValue ) );
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apActorCommands apac( new ActorCommands( sValue ) );
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AddCommand( sName, apac );
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AddCommand( sName, apac );
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