no need for :: or &expr; in command names

This commit is contained in:
Glenn Maynard
2005-09-06 04:38:37 +00:00
parent faf1ee5808
commit aaf2705f68
+1 -1
View File
@@ -249,7 +249,7 @@ void Actor::LoadFromNode( const CString& sDir, const XNode* pNode )
CString sValue;
c->GetAttrValue( "Value", sValue );
THEME->EvaluateString( sName );
LuaHelpers::RunAtExpressionS( sName );
apActorCommands apac( new ActorCommands( sValue ) );
AddCommand( sName, apac );