DSoundHelpers: directly call memset instead of using a RageUtil macro

Removes an instance of the ZERO(x) macro.
This commit is contained in:
sukibaby
2025-06-10 21:45:51 -07:00
committed by teejusb
parent d2fa795bfa
commit aa9ebb6c1c
+1 -1
View File
@@ -207,7 +207,7 @@ RString DSoundBuf::Init( DSound &ds, DSoundBuf::hw hardware,
m_iExtraWriteahead = 0;
m_iLastPosition = 0;
m_bPlaying = false;
ZERO( m_iLastCursors );
memset( &(m_iLastCursors), 0, sizeof(m_iLastCursors) );
/* The size of the actual DSound buffer. This can be large; we generally
* won't fill it completely. */