move m_Flags

This commit is contained in:
Glenn Maynard
2007-05-03 17:24:37 +00:00
parent 1b09a28612
commit a9fd466033
4 changed files with 2 additions and 3 deletions
+1
View File
@@ -27,6 +27,7 @@ WheelItemData::WheelItemData( WheelItemType wit, Song* pSong, RString sSectionNa
{
m_pSong = pSong;
m_pCourse = pCourse;
m_Flags = WheelNotifyIcon::Flags();
}
MusicWheelItem::MusicWheelItem( RString sType ):
+1
View File
@@ -54,6 +54,7 @@ struct WheelItemData : public WheelItemBaseData
Course* m_pCourse;
Song* m_pSong;
WheelNotifyIcon::Flags m_Flags;
// for TYPE_SORT
RString m_sLabel;
-1
View File
@@ -6,7 +6,6 @@ WheelItemBaseData::WheelItemBaseData( WheelItemType wit, RString sText, RageColo
m_Type = wit;
m_sText = sText;
m_color = color;
m_Flags = WheelNotifyIcon::Flags();
}
WheelItemBase::WheelItemBase( const WheelItemBase &cpy ):
-2
View File
@@ -5,7 +5,6 @@
#include "ActorFrame.h"
#include "BitmapText.h"
#include "WheelNotifyIcon.h"
#include "ThemeMetric.h"
#include "GameConstantsAndTypes.h"
#include "AutoActor.h"
@@ -66,7 +65,6 @@ struct WheelItemBaseData
WheelItemType m_Type;
RString m_sText;
RageColor m_color; // either text color or section background color
WheelNotifyIcon::Flags m_Flags;
};
#endif