Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use.

This commit is contained in:
Ben "root" Anderson
2014-01-25 12:46:11 -06:00
parent 970bb39a81
commit a9ed54ae9b
3 changed files with 5 additions and 26 deletions
+1 -4
View File
@@ -105,10 +105,7 @@ GameColor = {
GameColor.Difficulty["Crazy"] = GameColor.Difficulty["Hard"]
GameColor.Difficulty["Freestyle"] = GameColor.Difficulty["Easy"]
GameColor.Difficulty["Nightmare"] = GameColor.Difficulty["Challenge"]
GameColor.Difficulty["HalfDoubleEasy"] = GameColor.Difficulty["Easy"]
GameColor.Difficulty["HalfDoubleMedium"] = GameColor.Difficulty["Medium"]
GameColor.Difficulty["HalfDoubleHard"] = GameColor.Difficulty["Hard"]
GameColor.Difficulty["HalfDoubleExpert"] = GameColor.Difficulty["Expert"]
GameColor.Difficulty["HalfDouble"] = GameColor.Difficulty["Medium"]
--[[ Fallbacks ]]
function BoostColor( cColor, fBoost )