fix compile
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@@ -51,7 +51,9 @@ void LightsDriver_LinuxParallel::Set( const LightsState *ls )
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}
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s += "\n";
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int iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->GetNumGameplayButtons();
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int iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->ButtonNameToIndex( "Start" );
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if( iNumGameButtonsToShow == GameButton_Invalid )
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iNumGameButtonsToShow = INPUTMAPPER->GetInputScheme()->m_iButtonsPerController;
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FOREACH_GameController( gc )
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{
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s += ssprintf("Controller%d Bits: ",gc+1);
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