localizable header text
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@@ -942,6 +942,7 @@ Autosync=Autosync
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CPU=CPU
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Clear Machine Stats=Clear Machine Stats
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CoinMode=CoinMode
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Debug Menu=Debug Menu
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Fill Machine Stats=Fill Machine Stats
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Flush Log=Flush Log
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Force Crash=Force Crash
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@@ -119,6 +119,7 @@ static RString GetDebugButtonName( const IDebugLine *pLine )
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return INPUTMAN->GetDeviceSpecificInputString(pLine->m_Button);
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}
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static LocalizedString DEBUG_MENU( "ScreenDebugOverlay", "Debug Menu" );
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void ScreenDebugOverlay::Init()
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{
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Screen::Init();
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@@ -183,7 +184,7 @@ void ScreenDebugOverlay::Init()
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m_textHeader.SetX( SCREEN_LEFT+20 );
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m_textHeader.SetY( SCREEN_TOP+20 );
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m_textHeader.SetZoom( 1.0f );
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m_textHeader.SetText( "Debug Menu" );
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m_textHeader.SetText( DEBUG_MENU );
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this->AddChild( &m_textHeader );
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FOREACH_CONST( IDebugLine*, *g_pvpSubscribers, p )
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