cleanup
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@@ -3,103 +3,106 @@
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RageSoundReader_Resample_Fast::RageSoundReader_Resample_Fast()
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{
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source = NULL;
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samplerate = -1;
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m_pSource = NULL;
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m_iOutputSampleRate = -1;
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}
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void RageSoundReader_Resample_Fast::Open(SoundReader *source_)
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void RageSoundReader_Resample_Fast::Open( SoundReader *pSource )
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{
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source = source_;
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ASSERT(source);
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m_pSource = pSource;
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ASSERT(m_pSource);
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samplerate = source->GetSampleRate();
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resamp.SetInputSampleRate(samplerate);
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resamp.SetChannels( source->GetNumChannels() );
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m_iOutputSampleRate = m_pSource->GetSampleRate();
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m_Resamp.SetInputSampleRate( m_iOutputSampleRate );
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m_Resamp.SetChannels( m_pSource->GetNumChannels() );
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}
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RageSoundReader_Resample_Fast::~RageSoundReader_Resample_Fast()
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{
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delete source;
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delete m_pSource;
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}
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void RageSoundReader_Resample_Fast::SetSampleRate(int hz)
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void RageSoundReader_Resample_Fast::SetSampleRate( int hz )
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{
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samplerate = hz;
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resamp.SetOutputSampleRate(samplerate);
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m_iOutputSampleRate = hz;
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m_Resamp.SetOutputSampleRate( m_iOutputSampleRate );
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}
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int RageSoundReader_Resample_Fast::GetLength() const
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{
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resamp.reset();
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return source->GetLength();
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m_Resamp.reset();
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return m_pSource->GetLength();
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}
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int RageSoundReader_Resample_Fast::GetLength_Fast() const
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{
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resamp.reset();
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return source->GetLength_Fast();
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m_Resamp.reset();
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return m_pSource->GetLength_Fast();
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}
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int RageSoundReader_Resample_Fast::SetPosition_Accurate(int ms)
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int RageSoundReader_Resample_Fast::SetPosition_Accurate( int ms )
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{
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resamp.reset();
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return source->SetPosition_Accurate(ms);
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m_Resamp.reset();
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return m_pSource->SetPosition_Accurate(ms);
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}
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int RageSoundReader_Resample_Fast::SetPosition_Fast(int ms)
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int RageSoundReader_Resample_Fast::SetPosition_Fast( int ms )
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{
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resamp.reset();
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return source->SetPosition_Fast(ms);
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m_Resamp.reset();
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return m_pSource->SetPosition_Fast(ms);
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}
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static const int BUFSIZE = 1024*16;
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int RageSoundReader_Resample_Fast::Read(char *buf, unsigned len)
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int RageSoundReader_Resample_Fast::Read( char *pBuf, unsigned iSize )
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{
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int bytes_read = 0;
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while(len)
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int iBytesRead = 0;
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while( iSize )
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{
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int size = resamp.read(buf, len);
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{
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int iGot = m_Resamp.read( pBuf, iSize );
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if(size == -1)
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break;
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if( iGot == -1 )
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break;
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buf += size;
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len -= size;
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bytes_read += size;
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pBuf += iGot;
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iSize -= iGot;
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iBytesRead += iGot;
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if( iGot )
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continue;
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}
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if(size == 0)
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{
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static char buf[BUFSIZE];
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int iGot = m_pSource->Read(buf, sizeof(buf));
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int cnt = source->Read(buf, sizeof(buf));
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if(cnt == -1)
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if( iGot == -1 )
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{
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SetError(source->GetError());
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SetError( m_pSource->GetError() );
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return -1;
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}
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if(cnt == 0)
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resamp.eof();
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if( iGot == 0 )
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m_Resamp.eof();
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else
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resamp.write(buf, cnt);
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m_Resamp.write( buf, iGot );
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}
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}
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return bytes_read;
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return iBytesRead;
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}
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SoundReader *RageSoundReader_Resample_Fast::Copy() const
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{
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SoundReader *new_source = source->Copy();
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RageSoundReader_Resample_Fast *ret = new RageSoundReader_Resample_Fast;
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ret->Open(new_source);
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ret->SetSampleRate(samplerate);
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return ret;
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SoundReader *pNewSource = m_pSource->Copy();
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RageSoundReader_Resample_Fast *pRet = new RageSoundReader_Resample_Fast;
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pRet->Open( pNewSource );
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pRet->SetSampleRate( m_iOutputSampleRate );
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return pRet;
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}
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/*
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* Copyright (c) 2003 Glenn Maynard
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* Copyright (c) 2003-2005 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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@@ -10,38 +10,39 @@
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/* This class changes the sampling rate of a sound. */
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class RageSoundReader_Resample_Fast: public RageSoundReader_Resample
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{
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int samplerate;
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bool FillBuf();
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SoundReader *source;
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mutable RageSoundResampler resamp;
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public:
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/* We own source. */
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void Open(SoundReader *source);
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/* We own pSource. */
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void Open( SoundReader *pSource );
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int GetLength() const;
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int GetLength_Fast() const;
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int SetPosition_Accurate(int ms);
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int SetPosition_Fast(int ms);
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int Read(char *buf, unsigned len);
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int SetPosition_Accurate( int ms );
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int SetPosition_Fast( int ms );
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int Read( char *pBuf, unsigned iSize );
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RageSoundReader_Resample_Fast();
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virtual ~RageSoundReader_Resample_Fast();
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SoundReader *Copy() const;
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/* Change the actual sample rate of a sound. */
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void SetSampleRate(int hz);
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void SetSampleRate( int hz );
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int GetSampleRate() const { return samplerate; }
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unsigned GetNumChannels() const { return source->GetNumChannels(); }
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bool IsStreamingFromDisk() const { return source->IsStreamingFromDisk(); }
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int GetSampleRate() const { return m_iOutputSampleRate; }
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unsigned GetNumChannels() const { return m_pSource->GetNumChannels(); }
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bool IsStreamingFromDisk() const { return m_pSource->IsStreamingFromDisk(); }
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private:
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bool FillBuf();
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int m_iOutputSampleRate;
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SoundReader *m_pSource;
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mutable RageSoundResampler m_Resamp;
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};
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#endif
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/*
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* Copyright (c) 2003 Glenn Maynard
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* Copyright (c) 2003-2005 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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