show combo (if any) before the first step

This commit is contained in:
Chris Danford
2003-12-08 04:43:05 +00:00
parent f8c856209d
commit a914544718
+1
View File
@@ -138,6 +138,7 @@ void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* p
m_Judgment.StopTweening();
// m_Combo.Reset(); // don't reset combos between songs in a course!
m_Combo.Init( pn );
m_Combo.SetCombo( GAMESTATE->m_CurStageStats.iCurCombo[m_PlayerNumber] ); // combo can persist between songs and games
m_AttackDisplay.Init( pn );
m_Judgment.Reset();