diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 5752a70693..985cece809 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -138,6 +138,7 @@ void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* p m_Judgment.StopTweening(); // m_Combo.Reset(); // don't reset combos between songs in a course! m_Combo.Init( pn ); + m_Combo.SetCombo( GAMESTATE->m_CurStageStats.iCurCombo[m_PlayerNumber] ); // combo can persist between songs and games m_AttackDisplay.Init( pn ); m_Judgment.Reset();