Put my refresh rate code back in. (mutter)
This commit is contained in:
@@ -171,20 +171,8 @@ bool RageDisplay::SetVideoMode( bool windowed, int width, int height, int bpp, i
|
||||
#ifdef SDL_HAS_REFRESH_RATE
|
||||
if(rate == REFRESH_DEFAULT)
|
||||
SDL_SM_SetRefreshRate(0);
|
||||
/*else
|
||||
// Change Windows Refresh Rate:
|
||||
// This is a modification of a code snippet I found
|
||||
// It changes the windows desktop refresh rate if
|
||||
// it's on a windows platform.
|
||||
// -=Lance Gilbert=-
|
||||
#if defined(WIN32)
|
||||
::ZeroMemory(&SMGfx, sizeof(SMGfx));
|
||||
SMGfx.dmDisplayFrequency = rate;
|
||||
SMGfx.dmFields = DM_DISPLAYFREQUENCY;
|
||||
SMGfx.dmSize = sizeof(SMGfx);
|
||||
ChangeDisplaySettings(&SMGfx, 0);
|
||||
#endif*/
|
||||
|
||||
else
|
||||
SDL_SM_SetRefreshRate(rate);
|
||||
#endif
|
||||
|
||||
bool need_reload = false;
|
||||
|
||||
Reference in New Issue
Block a user