HandleMessage( Message )
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@@ -22,12 +22,12 @@ void MusicSortDisplay::Set( SortOrder so )
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Load( THEME->GetPathG("MusicSortDisplay",SortOrderToString(so)) );
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}
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void MusicSortDisplay::HandleMessage( const RString& sMessage )
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void MusicSortDisplay::HandleMessage( const Message &msg )
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{
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if( sMessage == "SortOrderChanged" )
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if( msg == "SortOrderChanged" )
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Set( GAMESTATE->m_SortOrder );
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Sprite::HandleMessage( sMessage );
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Sprite::HandleMessage( msg );
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}
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/*
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