HandleMessage( Message )
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@@ -1215,9 +1215,9 @@ void Actor::SetParent( Actor *pParent )
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LUA->Release( L );
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}
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void Actor::HandleMessage( const RString& sMessage )
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void Actor::HandleMessage( const Message &msg )
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{
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PlayCommand( sMessage );
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PlayCommand( msg.GetName() );
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}
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Actor::TweenInfo::TweenInfo()
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