Remove SDL audio in favor of QuickTime
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@@ -73,9 +73,12 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers)
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#ifdef HAVE_OSS
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if(!DriversToTry[i].CompareNoCase("OSS")) ret = new RageSound_OSS;
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#endif
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#ifdef RAGE_SOUND_SDL
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if(!DriversToTry[i].CompareNoCase("SDL")) ret = new RageSound_SDL;
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#ifdef RAGE_SOUND_QT
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if(!DriversToTry[i].CompareNoCase("QT")) ret = new RageSound_QT;
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#endif
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/*#ifdef RAGE_SOUND_SDL
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if(!DriversToTry[i].CompareNoCase("SDL")) ret = new RageSound_SDL;
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#endif*/
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if(!DriversToTry[i].CompareNoCase("Null")) ret = new RageSound_Null;
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if( !ret )
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LOG->Warn("Unknown sound driver name: %s", DriversToTry[i].c_str());
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