Remove SDL audio in favor of QuickTime

This commit is contained in:
Steve Checkoway
2003-06-24 08:42:55 +00:00
parent 926a7346f2
commit a52d618a07
3 changed files with 9 additions and 4 deletions
+5 -2
View File
@@ -73,9 +73,12 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers)
#ifdef HAVE_OSS
if(!DriversToTry[i].CompareNoCase("OSS")) ret = new RageSound_OSS;
#endif
#ifdef RAGE_SOUND_SDL
if(!DriversToTry[i].CompareNoCase("SDL")) ret = new RageSound_SDL;
#ifdef RAGE_SOUND_QT
if(!DriversToTry[i].CompareNoCase("QT")) ret = new RageSound_QT;
#endif
/*#ifdef RAGE_SOUND_SDL
if(!DriversToTry[i].CompareNoCase("SDL")) ret = new RageSound_SDL;
#endif*/
if(!DriversToTry[i].CompareNoCase("Null")) ret = new RageSound_Null;
if( !ret )
LOG->Warn("Unknown sound driver name: %s", DriversToTry[i].c_str());
+2 -1
View File
@@ -22,7 +22,8 @@ RageSoundDriver *MakeRageSoundDriver(CString drivers);
#if defined(LINUX)
#define DEFAULT_SOUND_DRIVER_LIST "ALSA9,OSS,Null"
#elif defined(DARWIN)
#define DEFAULT_SOUND_DRIVER_LIST "SDL,Null"
//#define DEFAULT_SOUND_DRIVER_LIST "QT,SDL,Null"
#define DEFAULT_SOUND_DRIVER_LIST "QT,Null"
#elif defined(WIN32)
#define DEFAULT_SOUND_DRIVER_LIST "DirectSound,DirectSound-sw,WaveOut"
#else
+2 -1
View File
@@ -11,7 +11,8 @@
*/
#include <SDL.h>
#include "Sound/RageSoundDriver_SDL.h"
//#include "Sound/RageSoundDriver_SDL.h"
#include "Sound/RageSoundDriver_QT.h"
#endif