Fix the build.

This commit is contained in:
John Bauer
2006-10-23 17:59:25 +00:00
parent e76a9c8965
commit a50516f00b
3 changed files with 3 additions and 2 deletions
+1
View File
@@ -68,6 +68,7 @@ enum StepsType
STEPS_TYPE_TECHNO_DOUBLE5,
STEPS_TYPE_POPN_FIVE,
STEPS_TYPE_POPN_NINE,
STEPS_TYPE_GUITAR_FIVE,
STEPS_TYPE_LIGHTS_CABINET,
NUM_StepsType, // leave this at the end
StepsType_Invalid,
+1 -1
View File
@@ -16,7 +16,7 @@ StringToX( GameController );
RString GameButtonToString( const InputScheme* pInputs, GameButton i )
{
return pInputs->m_szButtonNames[i];
return pInputs->m_GameButtonInfo[i].m_szName;
}
RString GameButtonToLocalizedString( const InputScheme* pInputs, GameButton i )
+1 -1
View File
@@ -87,7 +87,7 @@ RString Style::ColToButtonName( int iCol ) const
return pzColumnName;
GameInput GI = StyleInputToGameInput( iCol, PLAYER_1 );
return INPUTMAPPER->GetInputScheme()->m_szButtonNames[GI.button];
return INPUTMAPPER->GetInputScheme()->m_GameButtonInfo[GI.button].m_szName;
}
// Lua bindings