add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric
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@@ -86,7 +86,7 @@ void ScreenEvaluation::Init()
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// debugging
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//
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if( PREFSMAN->m_bScreenTestMode && CommonMetrics::INITIAL_SCREEN == m_sName ) // Only fill StageStats with fake info if we're the InitialScreen (i.e. StageStats not already filled)
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if( PREFSMAN->m_sTestInitialScreen.Get() == m_sName ) // Only fill StageStats with fake info if we're the InitialScreen (i.e. StageStats not already filled)
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{
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PROFILEMAN->LoadFirstAvailableProfile(PLAYER_1);
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PROFILEMAN->LoadFirstAvailableProfile(PLAYER_2);
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