Added nITG's various column specific & other misc modifiers (#1468)
* Added stealth control, ZBuffer & DizzyHolds mod Modifiers added: StealthPastReceptors DizzyHolds StealthType ZBuffer * Removed theme metrics that are now mods. Removed metrics: DrawHiddenNotesAfterReceptor DizzyHoldHeads * Implemented nITG's Shrink modifiers Modifiers Added: ShrinkLinear ShrinkMult * Implemented nITG's Attenuate mods. Modifiers added: AttenuateX AttenuateY AttenuateZ * Implemented nITG's pulse modifiers Modifiers added: PulseInner PulseOuter PulsePeriod PulseOffset * Implemented nITG's DrawSize and Bounce modifiers. Modifiers Added: Bounce BouncePeriod BounceOffset BounceZ BounceZPeriod BounceZOffset DrawSize DrawSizeBack * Added nITG's column specific Dark & Stealth mods Modifiers added: Stealth<1-n> Dark<1-n> * Finish adding nITG's column specific mods Modifiers added: ConfusionXOffset<1-n> ConfusionYOffset<1-n> ConfusionzOffset<1-n> Reverse<1-n> Tiny<1-n> Bumpy<1-n> * Documented new modififers * Changelog housekeeping Fixed a typo and added this branch's PR into the changelog. * Last bit of clean up. (#3) * Fixed up one line of the changelog * Add MrThatKid to credits.
This commit is contained in:
@@ -62,7 +62,9 @@ void ReceptorArrowRow::Update( float fDeltaTime )
|
||||
for( unsigned c=0; c<m_ReceptorArrow.size(); c++ )
|
||||
{
|
||||
// m_fDark==1 or m_fFadeToFailPercent==1 should make fBaseAlpha==0
|
||||
float fBaseAlpha = (1 - m_pPlayerState->m_PlayerOptions.GetCurrent().m_fDark);
|
||||
float fBaseAlpha = (1 - m_pPlayerState->m_PlayerOptions.GetCurrent().m_fDark
|
||||
- m_pPlayerState->m_PlayerOptions.GetCurrent().m_fDarks[c]
|
||||
);
|
||||
if( m_fFadeToFailPercent != -1 )
|
||||
{
|
||||
fBaseAlpha *= (1 - m_fFadeToFailPercent);
|
||||
|
||||
Reference in New Issue
Block a user