This commit is contained in:
Glenn Maynard
2005-12-29 03:00:33 +00:00
parent 72bb71d50e
commit a373237962
+2 -9
View File
@@ -2518,8 +2518,7 @@ static void ChangeArtistTranslit( const CString &sNew )
// End helper functions
static LocalizedString SAVED_AS_SM_AND_DWI ( "ScreenEdit", "Saved as SM and DWI." );
static LocalizedString SAVED_AS_SM ( "ScreenEdit", "Saved as SM." );
static LocalizedString SAVE_SUCCESSFUL ( "ScreenEdit", "Save successful." );
static LocalizedString REVERT_LAST_SAVE ( "ScreenEdit", "Do you want to revert to your last save?" );
static LocalizedString DESTROY_ALL_UNSAVED_CHANGES ( "ScreenEdit", "This will destroy all unsaved changes." );
static LocalizedString REVERT_FROM_DISK ( "ScreenEdit", "Do you want to revert from disk?" );
@@ -2632,13 +2631,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
pSong->Save();
SCREENMAN->ZeroNextUpdate();
// we shouldn't say we're saving a DWI if we're on any game besides
// dance, it just looks tacky and people may be wondering where the
// DWI file is :-)
if ((int)pSteps->m_StepsType <= (int)STEPS_TYPE_DANCE_SOLO)
SCREENMAN->SystemMessage( SAVED_AS_SM_AND_DWI );
else
SCREENMAN->SystemMessage( SAVED_AS_SM );
SCREENMAN->SystemMessage( SAVE_SUCCESSFUL );
HandleScreenMessage( SM_Success );
}