FileManager-based profile mounts
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@@ -15,6 +15,8 @@
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#include "arch/arch.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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#include "RageFile.h"
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#include "RageFileManager.h"
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#include "IniFile.h"
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#include "GameConstantsAndTypes.h"
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#include "SongManager.h"
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@@ -34,10 +36,22 @@ ProfileManager* PROFILEMAN = NULL; // global and accessable from anywhere in our
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#define NEW_MEM_CARD_NAME "NewCard"
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#define NEW_PROFILE_NAME "NewProfile"
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static const char *MemCardDirs[NUM_PLAYERS] =
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{
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/* @ is important; see RageFileManager LoadedDriver::GetPath */
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"@mc1" SLASH,
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"@mc2" SLASH,
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};
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ProfileManager::ProfileManager()
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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m_bUsingMemoryCard[p] = false;
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if( PREFSMAN->m_sMemoryCardDir[p] != "" )
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FILEMAN->Mount( "dir", PREFSMAN->m_sMemoryCardDir[p], MemCardDirs[p] );
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}
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}
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ProfileManager::~ProfileManager()
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@@ -125,79 +139,15 @@ bool ProfileManager::LoadDefaultProfileFromMachine( PlayerNumber pn )
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return LoadProfile( pn, sDir, false );
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}
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CString GetMemCardDir( PlayerNumber pn )
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{
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CString sDir = PREFSMAN->m_sMemoryCardDir[pn];
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if( sDir.empty() )
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return sDir;
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if( sDir.Right(1) != SLASH )
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sDir += SLASH;
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return sDir;
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}
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bool ProfileManager::IsMemoryCardInserted( PlayerNumber pn )
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{
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CString sDir = GetMemCardDir( pn );
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if( sDir.empty() )
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return false;
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#ifdef _WINDOWS
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// Windows will throw up a message box if we try to write to a
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// removable drive with no disk inserted. Find out whether there's a
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// disk in the drive w/o writing a file.
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// find drive letter
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vector<CString> matches;
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static Regex parse("^([A-Za-z]+):");
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parse.Compare(sDir, matches);
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if( matches.size() != 1 )
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{
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return false;
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}
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else
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{
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CString sDrive = matches[0];
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TCHAR szVolumeNameBuffer[MAX_PATH];
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DWORD dwVolumeSerialNumber;
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DWORD dwMaximumComponentLength;
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DWORD lpFileSystemFlags;
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TCHAR szFileSystemNameBuffer[MAX_PATH];
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BOOL bResult = GetVolumeInformation(
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sDrive + ":",
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szVolumeNameBuffer,
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sizeof(szVolumeNameBuffer),
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&dwVolumeSerialNumber,
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&dwMaximumComponentLength,
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&lpFileSystemFlags,
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szFileSystemNameBuffer,
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sizeof(szFileSystemNameBuffer) );
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return !!bResult;
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}
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#else
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// Try to create directory before writing a temp file.
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CreateDirectories( sDir );
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// Test whether a memory card is usable by trying to write a file.
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CString sFile = sDir + "temp";
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FILE* fp = fopen( sFile, "w" );
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if( fp )
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{
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fclose( fp );
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remove( sFile );
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return true;
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}
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else
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{
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return false;
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}
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#endif
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return FILEMAN->MountpointIsReady( MemCardDirs[pn] );
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}
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bool ProfileManager::LoadProfileFromMemoryCard( PlayerNumber pn )
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{
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CString sDir = GetMemCardDir( pn );
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if( sDir.empty() )
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CString sDir = MemCardDirs[pn];
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if( !FILEMAN->IsMounted(sDir) )
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return false;
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m_bUsingMemoryCard[pn] = true;
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@@ -218,7 +168,7 @@ bool ProfileManager::LoadFirstAvailableProfile( PlayerNumber pn )
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if( LoadProfileFromMemoryCard(pn) )
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return true;
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CString sDir = GetMemCardDir( pn );
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CString sDir = MemCardDirs[pn];
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CreateProfile( sDir, NEW_MEM_CARD_NAME );
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if( LoadProfileFromMemoryCard(pn) )
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return true;
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@@ -12,6 +12,7 @@ public:
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virtual RageFileManager::FileType GetFileType( CString sPath ) = 0;
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virtual int GetFileSizeInBytes( CString sFilePath ) = 0;
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virtual int GetFileModTime( CString sPath ) = 0;
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virtual bool Ready() { return true; } /* see RageFileManager::MountpointIsReady */
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};
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class RageFileObj
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@@ -99,6 +99,56 @@ int RageFileDriverDirect::GetFileModTime( CString sPath )
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return st.st_mtime;
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}
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#ifdef _WINDOWS
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#include "windows.h"
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#endif
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bool RageFileDriverDirect::Ready()
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{
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#ifdef _WINDOWS
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// Windows will throw up a message box if we try to write to a
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// removable drive with no disk inserted. Find out whether there's a
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// disk in the drive w/o writing a file.
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// find drive letter
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vector<CString> matches;
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static Regex parse("^([A-Za-z]+):");
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parse.Compare( root, matches );
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if( matches.size() != 1 )
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return false;
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CString sDrive = matches[0];
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TCHAR szVolumeNameBuffer[MAX_PATH];
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DWORD dwVolumeSerialNumber;
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DWORD dwMaximumComponentLength;
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DWORD lpFileSystemFlags;
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TCHAR szFileSystemNameBuffer[MAX_PATH];
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BOOL bResult = GetVolumeInformation(
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sDrive + ":\\",
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szVolumeNameBuffer,
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sizeof(szVolumeNameBuffer),
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&dwVolumeSerialNumber,
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&dwMaximumComponentLength,
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&lpFileSystemFlags,
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szFileSystemNameBuffer,
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sizeof(szFileSystemNameBuffer) );
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return !!bResult;
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#else
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// Try to create directory before writing a temp file.
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CreateDirectories( sDir ); // XXX
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// Try to write a file.
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CString sFile = sDir + "temp";
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RageFile f;
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if( !f.Open( sFile, RageFile::WRITE ) )
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return false;
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f.Close();
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remove( sFile );
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return true;
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#endif
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}
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RageFileObjDirect::RageFileObjDirect( int fd_, RageFile &p ):
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RageFileObj( p )
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{
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@@ -162,5 +212,6 @@ int RageFileObjDirect::GetFileSize()
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/*
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* Copyright (c) 2003 by the person(s) listed below. All rights reserved.
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* Glenn Maynard
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* Chris Danford
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*/
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@@ -13,6 +13,7 @@ public:
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RageFileManager::FileType GetFileType( CString sPath );
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int GetFileSizeInBytes( CString sFilePath );
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int GetFileModTime( CString sPath );
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bool Ready();
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private:
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CString root;
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@@ -14,7 +14,7 @@ struct LoadedDriver
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* only send "Foo/Bar". The path "Themes/Foo" is out of the scope
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* of the driver, and GetPath returns false. */
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RageFileDriver *driver;
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CString base;
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CString MountPoint;
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CString GetPath( CString path );
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};
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@@ -25,15 +25,15 @@ static vector<LoadedDriver> g_Drivers;
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RageFileManager::RageFileManager()
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{
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#if defined(XBOX)
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RageFileManager::AddFS( "dir", ".", "" );
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RageFileManager::Mount( "dir", ".", "" );
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/* XXX: drop BASE_PATH and do this instead */
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// RageFileManager::AddFS( "dir", "D:\\", "" );
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// RageFileManager::Mount( "dir", "D:\\", "" );
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#else
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/* Paths relative to the CWD: */
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RageFileManager::AddFS( "dir", ".", "" );
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RageFileManager::Mount( "dir", ".", "" );
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/* Absolute paths. This is rarely used, eg. by Alsa9Buf::GetSoundCardDebugInfo(). */
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RageFileManager::AddFS( "dir", "/", "/" );
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RageFileManager::Mount( "dir", "/", "/" );
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#endif
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#if defined(WIN32)
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@@ -41,7 +41,7 @@ RageFileManager::RageFileManager()
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for( char c = 'A'; c <= 'Z'; ++c )
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{
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const CString path = ssprintf( "%c:/", c );
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RageFileManager::AddFS( "dir", path, path );
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RageFileManager::Mount( "dir", path, path );
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}
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#endif
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}
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@@ -56,24 +56,26 @@ RageFileManager::~RageFileManager()
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CString LoadedDriver::GetPath( CString path )
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{
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if( base.size() == 0 )
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return path;
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/* If the path begins with @, default mount points don't count. */
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const bool Dedicated = ( path.size() && path[0] == '@' );
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if( MountPoint.size() == 0 )
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return Dedicated? "":path;
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/* Map all slashes to forward slash. */
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path.Replace( "\\", "/" );
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if( path.Left( base.size() ).CompareNoCase( base ) )
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if( path.Left( MountPoint.size() ).CompareNoCase( MountPoint ) )
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return ""; /* no match */
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return path.Right( path.size() - base.size() );
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return path.Right( path.size() - MountPoint.size() );
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}
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#include "RageFileDriverDirect.h"
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void RageFileManager::AddFS( CString Type, CString Root, CString Base )
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void RageFileManager::Mount( CString Type, CString Root, CString MountPoint )
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{
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if( Base.size() && Base.Right(1) != "/" )
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Base += '/';
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if( MountPoint.size() && MountPoint.Right(1) != "/" )
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MountPoint += '/';
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ASSERT( Root != "" );
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if( Root.Right(1) != "/" )
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Root += '/';
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@@ -88,10 +90,34 @@ void RageFileManager::AddFS( CString Type, CString Root, CString Base )
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return;
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LoadedDriver ld;
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ld.driver = driver;
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ld.base = Base;
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ld.MountPoint = MountPoint;
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g_Drivers.push_back( ld );
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}
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bool RageFileManager::IsMounted( CString MountPoint )
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{
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for( unsigned i = 0; i < g_Drivers.size(); ++i )
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if( !g_Drivers[i].MountPoint.CompareNoCase( MountPoint ) )
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return true;
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return false;
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}
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/* Return true if the driver with the given root path is ready (eg. CD or memory card
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* inserted). */
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bool RageFileManager::MountpointIsReady( CString MountPoint )
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{
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for( unsigned i = 0; i < g_Drivers.size(); ++i )
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{
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if( g_Drivers[i].MountPoint.CompareNoCase( MountPoint ) )
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continue;
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return g_Drivers[i].driver->Ready();
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}
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return false;
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}
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RageFileManager::FileType RageFileManager::GetFileType( const CString &sPath )
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{
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for( unsigned i = 0; i < g_Drivers.size(); ++i )
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@@ -20,7 +20,9 @@ public:
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int GetFileSizeInBytes( const CString &sPath );
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int GetFileModTime( const CString &sPath );
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void AddFS( CString Type, CString RealPath, CString Root );
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void Mount( CString Type, CString RealPath, CString MountPoint );
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bool IsMounted( CString MountPoint );
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bool MountpointIsReady( CString MountPoint );
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/* Used only by RageFile: */
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RageFileObj *Open( const CString &sPath, RageFile::OpenMode mode, RageFile &p, int &err );
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