remove debug cruft

This commit is contained in:
Glenn Maynard
2005-10-12 02:54:37 +00:00
parent ac601d932a
commit a31bf7371f
-9
View File
@@ -164,8 +164,6 @@ Actor* ActorUtil::LoadFromNode( const CString& sDir, const XNode* pNode )
}
Actor *pReturn = NULL;
LOG->Trace( "ActorUtil::LoadFromNode: dir %s, class %s",
sDir.c_str(), sClass.c_str() );
if( IsRegistered(sClass) )
{
@@ -193,12 +191,8 @@ Actor* ActorUtil::LoadFromNode( const CString& sDir, const XNode* pNode )
}
CString sNewPath = bIsAbsolutePath ? sFile : sDir+sFile;
LOG->Trace( "ActorUtil::LoadFromNode: path %s, sNewPath %s",
sFile.c_str(), sNewPath.c_str() );
ActorUtil::ResolvePath( sNewPath, sDir );
LOG->Trace( "ActorUtil::LoadFromNode: resolved to %s",
sNewPath.c_str() );
pReturn = ActorUtil::MakeActor( sNewPath, pNode );
if( pReturn == NULL )
@@ -285,9 +279,6 @@ Actor* ActorUtil::MakeActor( const CString &sPath_, const XNode *pParent )
CString sDir = Dirname( sPath );
FileType ft = GetFileType( sPath );
LOG->Trace( "ActorUtil::MakeActor(%s): load from \"%s\"",
sPath.c_str(), sDir.c_str() );
switch( ft )
{
case FT_Directory: