Fix ScreenEvaluation stat reporting: everything lines up properly, and in the right order.

This commit is contained in:
Jason Felds
2009-03-16 04:28:31 +00:00
parent 006e9f5e4b
commit a2bdac3d8a
2 changed files with 8 additions and 5 deletions
+1 -1
View File
@@ -543,7 +543,7 @@ void ScreenEvaluation::Init()
static const int indeces[NUM_DetailLine] =
{
RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
RadarCategory_TapsAndHolds, RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
};
const int ind = indeces[l];
const int iActual = lrintf(m_pStageStats->m_player[p].m_radarActual[ind]);