Fix ScreenEvaluation stat reporting: everything lines up properly, and in the right order.
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@@ -543,7 +543,7 @@ void ScreenEvaluation::Init()
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static const int indeces[NUM_DetailLine] =
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{
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RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
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RadarCategory_TapsAndHolds, RadarCategory_Jumps, RadarCategory_Holds, RadarCategory_Mines, RadarCategory_Hands, RadarCategory_Rolls
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};
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const int ind = indeces[l];
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const int iActual = lrintf(m_pStageStats->m_player[p].m_radarActual[ind]);
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