cleanup
This commit is contained in:
@@ -27,21 +27,20 @@ inline void UtilSetXY( Actor* pActor, CString sClassName ) { UtilSetXY( *pActor,
|
||||
|
||||
|
||||
float UtilCommand( Actor& actor, CString sClassName, CString sCommandName );
|
||||
inline float UtilCommand( Actor* pActor, CString sClassName, CString sCommandName ) { return UtilCommand( *pActor, sClassName, sCommandName ); }
|
||||
|
||||
inline float UtilOnCommand( Actor& actor, CString sClassName ) { return UtilCommand( actor, sClassName, "On" ); }
|
||||
inline float UtilOnCommand( Actor* pActor, CString sClassName ) { return UtilOnCommand( *pActor, sClassName ); }
|
||||
|
||||
inline float UtilOffCommand( Actor& actor, CString sClassName ) { return UtilCommand( actor, sClassName, "Off" ); }
|
||||
inline float UtilOffCommand( Actor* pActor, CString sClassName ) { return UtilOffCommand( *pActor, sClassName ); }
|
||||
|
||||
inline float UtilSetXYAndOnCommand( Actor& actor, CString sClassName )
|
||||
{
|
||||
UtilSetXY( actor, sClassName );
|
||||
return UtilOnCommand( actor, sClassName );
|
||||
}
|
||||
inline float UtilSetXYAndOnCommand( Actor* pActor, CString sClassName ) { return UtilSetXYAndOnCommand( *pActor, sClassName ); }
|
||||
|
||||
/* convenience */
|
||||
inline float UtilCommand( Actor* pActor, CString sClassName, CString sCommandName ) { return UtilCommand( *pActor, sClassName, sCommandName ); }
|
||||
inline float UtilOnCommand( Actor* pActor, CString sClassName ) { return UtilOnCommand( *pActor, sClassName ); }
|
||||
inline float UtilOffCommand( Actor* pActor, CString sClassName ) { return UtilOffCommand( *pActor, sClassName ); }
|
||||
inline float UtilSetXYAndOnCommand( Actor* pActor, CString sClassName ) { return UtilSetXYAndOnCommand( *pActor, sClassName ); }
|
||||
|
||||
// Return a Sprite, BitmapText, or Model depending on the file type
|
||||
Actor* MakeActor( RageTextureID ID );
|
||||
|
||||
Reference in New Issue
Block a user