fix ffmpeg 1.1 builds... another way

This commit is contained in:
Devin J. Pohly
2013-02-21 03:18:28 -05:00
parent a6bfbb19ac
commit a280f513b4
17 changed files with 166 additions and 166 deletions
+10 -10
View File
@@ -48,7 +48,7 @@ RageDisplay* DISPLAY = NULL;
Preference<bool> LOG_FPS( "LogFPS", true );
Preference<float> g_fFrameLimitPercent( "FrameLimitPercent", 0.0f );
static const char *PixelFormatNames[] = {
static const char *RagePixelFormatNames[] = {
"RGBA8",
"BGRA8",
"RGBA4",
@@ -60,7 +60,7 @@ static const char *PixelFormatNames[] = {
"A1BGR5",
"X1RGB5",
};
XToString( PixelFormat );
XToString( RagePixelFormat );
/* bNeedReloadTextures is set to true if the device was re-created and we need
* to reload textures. On failure, an error message is returned.
@@ -626,10 +626,10 @@ RageMatrix RageDisplay::GetPerspectiveMatrix(float fovy, float aspect, float zNe
return GetFrustumMatrix(xmin, xmax, ymin, ymax, zNear, zFar);
}
RageSurface *RageDisplay::CreateSurfaceFromPixfmt( PixelFormat pixfmt,
RageSurface *RageDisplay::CreateSurfaceFromPixfmt( RagePixelFormat pixfmt,
void *pixels, int width, int height, int pitch )
{
const PixelFormatDesc *tpf = GetPixelFormatDesc(pixfmt);
const RagePixelFormatDesc *tpf = GetPixelFormatDesc(pixfmt);
RageSurface *surf = CreateSurfaceFrom(
width, height, tpf->bpp,
@@ -639,14 +639,14 @@ RageSurface *RageDisplay::CreateSurfaceFromPixfmt( PixelFormat pixfmt,
return surf;
}
PixelFormat RageDisplay::FindPixelFormat( int iBPP, unsigned iRmask, unsigned iGmask, unsigned iBmask, unsigned iAmask, bool bRealtime )
RagePixelFormat RageDisplay::FindPixelFormat( int iBPP, unsigned iRmask, unsigned iGmask, unsigned iBmask, unsigned iAmask, bool bRealtime )
{
PixelFormatDesc tmp = { iBPP, { iRmask, iGmask, iBmask, iAmask } };
RagePixelFormatDesc tmp = { iBPP, { iRmask, iGmask, iBmask, iAmask } };
FOREACH_ENUM( PixelFormat, iPixFmt )
FOREACH_ENUM( RagePixelFormat, iPixFmt )
{
const PixelFormatDesc *pf = GetPixelFormatDesc( PixelFormat(iPixFmt) );
if( !SupportsTextureFormat(PixelFormat(iPixFmt), bRealtime) )
const RagePixelFormatDesc *pf = GetPixelFormatDesc( RagePixelFormat(iPixFmt) );
if( !SupportsTextureFormat(RagePixelFormat(iPixFmt), bRealtime) )
continue;
if( memcmp(pf, &tmp, sizeof(tmp)) )
@@ -654,7 +654,7 @@ PixelFormat RageDisplay::FindPixelFormat( int iBPP, unsigned iRmask, unsigned iG
return iPixFmt;
}
return PixelFormat_Invalid;
return RagePixelFormat_Invalid;
}
/* These convert to OpenGL's coordinate system: -1,-1 is the bottom-left,