fix ffmpeg 1.1 builds... another way
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-2
@@ -233,9 +233,9 @@ struct BannerTexture: public RageTexture
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/* Find a supported texture format. If it happens to match the stored
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* file, we won't have to do any conversion here, and that'll happen
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* often with paletted images. */
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PixelFormat pf = m_pImage->format->BitsPerPixel == 8? PixelFormat_PAL: PixelFormat_RGB5A1;
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RagePixelFormat pf = m_pImage->format->BitsPerPixel == 8? RagePixelFormat_PAL: RagePixelFormat_RGB5A1;
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if( !DISPLAY->SupportsTextureFormat(pf) )
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pf = PixelFormat_RGBA4;
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pf = RagePixelFormat_RGBA4;
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ASSERT( DISPLAY->SupportsTextureFormat(pf) );
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