[loading window] Note to self: check if it compiles before commiting.

This commit is contained in:
Henrik Andersson
2011-06-04 23:36:14 +02:00
parent 1dfb3a6f9a
commit a233c21188
2 changed files with 3 additions and 4 deletions
+3 -3
View File
@@ -56,12 +56,12 @@ void ScreenReloadSongs::Init()
m_Loading.SetXY( SCREEN_CENTER_X, SCREEN_CENTER_Y ); m_Loading.SetXY( SCREEN_CENTER_X, SCREEN_CENTER_Y );
this->AddChild( &m_Loading ); this->AddChild( &m_Loading );
m_LoadingWindow = new ScreenReloadSongsLoadingWindow( m_Loading ); pLoadingWindow = new ScreenReloadSongsLoadingWindow( m_Loading );
} }
ScreenReloadSongs::~ScreenReloadSongs() ScreenReloadSongs::~ScreenReloadSongs()
{ {
delete m_LoadingWindow; delete pLoadingWindow;
} }
@@ -75,7 +75,7 @@ void ScreenReloadSongs::Update( float fDeltaTime )
return; return;
ASSERT( !IsFirstUpdate() ); ASSERT( !IsFirstUpdate() );
SONGMAN->Reload( false, m_LoadingWindow ); SONGMAN->Reload( false );
SCREENMAN->PostMessageToTopScreen( SM_GoToNextScreen, 0 ); SCREENMAN->PostMessageToTopScreen( SM_GoToNextScreen, 0 );
} }
-1
View File
@@ -14,7 +14,6 @@ public:
private: private:
int m_iUpdates; int m_iUpdates;
LoadingWindow *m_LoadingWindow;
BitmapText m_Loading; BitmapText m_Loading;
}; };