special scoring should work without tricks in 1.3
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@@ -22,7 +22,7 @@ function InitUserPrefs()
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SetUserPref("UserPrefGameplayShowScore", false);
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end;
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if GetUserPref("UserPrefSpecialScoringMode") == nil then
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SetUserPref("UserPrefSpecialScoringMode", 1);
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SetUserPref("UserPrefSpecialScoringMode", 'DDR 1st Mix');
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end;
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if GetUserPrefB("UserPrefShowLotsaOptions") == nil then
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SetUserPref("UserPrefShowLotsaOptions", true);
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@@ -827,8 +827,7 @@ ItemsLongRowSharedX=SCREEN_CENTER_X
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[ScreenOptionsTheme]
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Fallback="ScreenOptionsServiceChild"
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LineNames="gNotePos,gAuto,gScore,gSDisp,gOpts,gLongFail,gComboUnderField,FlashyCombo,AdjustSpeed"
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#,gAuto,gSScore
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LineNames="gNotePos,gAuto,gScore,gSScore,gSDisp,gOpts,gLongFail,gComboUnderField,FlashyCombo,AdjustSpeed"
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LinegNotePos="lua,GamePrefNotePosition()"
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LinegScore="lua,UserPrefGameplayShowScore()"
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LinegSScore="lua,UserPrefSpecialScoringMode()"
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