special scoring should work without tricks in 1.3

This commit is contained in:
Flameshadowxeroshin
2011-01-09 14:49:18 -06:00
parent dcc2ebb428
commit a0c185705d
2 changed files with 2 additions and 3 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ function InitUserPrefs()
SetUserPref("UserPrefGameplayShowScore", false);
end;
if GetUserPref("UserPrefSpecialScoringMode") == nil then
SetUserPref("UserPrefSpecialScoringMode", 1);
SetUserPref("UserPrefSpecialScoringMode", 'DDR 1st Mix');
end;
if GetUserPrefB("UserPrefShowLotsaOptions") == nil then
SetUserPref("UserPrefShowLotsaOptions", true);
+1 -2
View File
@@ -827,8 +827,7 @@ ItemsLongRowSharedX=SCREEN_CENTER_X
[ScreenOptionsTheme]
Fallback="ScreenOptionsServiceChild"
LineNames="gNotePos,gAuto,gScore,gSDisp,gOpts,gLongFail,gComboUnderField,FlashyCombo,AdjustSpeed"
#,gAuto,gSScore
LineNames="gNotePos,gAuto,gScore,gSScore,gSDisp,gOpts,gLongFail,gComboUnderField,FlashyCombo,AdjustSpeed"
LinegNotePos="lua,GamePrefNotePosition()"
LinegScore="lua,UserPrefGameplayShowScore()"
LinegSScore="lua,UserPrefSpecialScoringMode()"