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@@ -314,6 +314,7 @@ static void StartQueuedSounds()
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void GameSoundManager::Flush()
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void GameSoundManager::Flush()
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{
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{
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/* XXX: This is ugly; it'll wait a while, even if there's nothing to flush. */
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g_Mutex->Lock();
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g_Mutex->Lock();
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g_bFlushing = true;
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g_bFlushing = true;
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while( g_bFlushing )
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while( g_bFlushing )
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