diff --git a/stepmania/src/GameSoundManager.cpp b/stepmania/src/GameSoundManager.cpp index cb945933b2..b0c0a10574 100644 --- a/stepmania/src/GameSoundManager.cpp +++ b/stepmania/src/GameSoundManager.cpp @@ -314,6 +314,7 @@ static void StartQueuedSounds() void GameSoundManager::Flush() { + /* XXX: This is ugly; it'll wait a while, even if there's nothing to flush. */ g_Mutex->Lock(); g_bFlushing = true; while( g_bFlushing )