Grammar fix: Please enter _your_ password

This commit is contained in:
Charles Lohr
2005-04-02 16:30:52 +00:00
parent d75b6686fe
commit 9fbabc9860
+3 -3
View File
@@ -132,7 +132,7 @@ void ScreenSMOnlineLogin::GoToNextScreen()
m_iPlayer=0; m_iPlayer=0;
while(!GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer)) while(!GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer))
++m_iPlayer; ++m_iPlayer;
SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter you password.", NULL ); SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter your password.", NULL );
} }
} }
@@ -156,14 +156,14 @@ void ScreenSMOnlineLogin::HandleScreenMessage(const ScreenMessage SM)
NSMAN->isSMOLoggedIn[m_iPlayer] = true; NSMAN->isSMOLoggedIn[m_iPlayer] = true;
m_iPlayer++; m_iPlayer++;
if( GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer) && m_iPlayer < NUM_PLAYERS ) if( GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer) && m_iPlayer < NUM_PLAYERS )
SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter you password.", NULL ); SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter your password.", NULL );
else else
SCREENMAN->SetNewScreen(NEXT_SCREEN); SCREENMAN->SetNewScreen(NEXT_SCREEN);
} }
else else
{ {
CString Responce = NSMAN->m_SMOnlinePacket.ReadNT(); CString Responce = NSMAN->m_SMOnlinePacket.ReadNT();
SCREENMAN->Password( SM_PasswordDone, Responce + "\n\nYou are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter you password.", NULL ); SCREENMAN->Password( SM_PasswordDone, Responce + "\n\nYou are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter your password.", NULL );
} }
} }
} }