diff --git a/stepmania/src/ScreenSMOnlineLogin.cpp b/stepmania/src/ScreenSMOnlineLogin.cpp index 5cd9b7c99b..f153a5c0bb 100644 --- a/stepmania/src/ScreenSMOnlineLogin.cpp +++ b/stepmania/src/ScreenSMOnlineLogin.cpp @@ -132,7 +132,7 @@ void ScreenSMOnlineLogin::GoToNextScreen() m_iPlayer=0; while(!GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer)) ++m_iPlayer; - SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter you password.", NULL ); + SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter your password.", NULL ); } } @@ -156,14 +156,14 @@ void ScreenSMOnlineLogin::HandleScreenMessage(const ScreenMessage SM) NSMAN->isSMOLoggedIn[m_iPlayer] = true; m_iPlayer++; if( GAMESTATE->IsPlayerEnabled((PlayerNumber) m_iPlayer) && m_iPlayer < NUM_PLAYERS ) - SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter you password.", NULL ); + SCREENMAN->Password(SM_PasswordDone, "You are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter your password.", NULL ); else SCREENMAN->SetNewScreen(NEXT_SCREEN); } else { CString Responce = NSMAN->m_SMOnlinePacket.ReadNT(); - SCREENMAN->Password( SM_PasswordDone, Responce + "\n\nYou are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter you password.", NULL ); + SCREENMAN->Password( SM_PasswordDone, Responce + "\n\nYou are logging on as:\n" + GAMESTATE->GetPlayerDisplayName((PlayerNumber) m_iPlayer) + "\n\nPlease enter your password.", NULL ); } } }