use new filter

This commit is contained in:
Glenn Maynard
2002-09-08 06:11:59 +00:00
parent 839d2388a2
commit 9f92a16895
3 changed files with 11 additions and 9 deletions
+2 -1
View File
@@ -15,6 +15,7 @@
#include "GameManager.h"
#include "GameState.h"
#include "RageLog.h"
#include "InputFilter.h"
InputMapper* INPUTMAPPER = NULL; // global and accessable from anywhere in our program
@@ -266,7 +267,7 @@ bool InputMapper::IsButtonDown( GameInput GameI )
if( GameToDevice( GameI, i, DeviceI ) )
{
if( INPUTMAN->IsBeingPressed( DeviceI ) )
if( INPUTFILTER->IsBeingPressed( DeviceI ) )
return true;
}
}